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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_VIEBOND13 | ||||||||
| 24 | 11 | 5 | +13 | 122, better than 99% at Level 10 | 2.21, better than 99% at Level 10 | |||
| 21 | 10 | 5 | +11 | 109 | 1.76 | |||
| fdayeLevel 9Steam profile of fdaye (opens in a new tab) | 15 | 10 | 3 | +5 | 72, better than 13% at Level 9 | 1.19, better than 87% at Level 9 | ||
| 12 | 11 | 6 | +1 | 87 | 1.00 | |||
| 7 | 12 | 8 | -5 | 58, better than 1% at Level 8 | 0.69, better than 1% at Level 8 | |||
| team_PILLOWONETW15 | ||||||||
| 15 | 15 | 4 | 0 | 80, better than 43% at Level 10 | 1.15, better than 80% at Level 10 | |||
| 12 | 15 | 3 | -3 | 69, better than 7% at Level 7 | 0.89, better than 10% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_VIEBOND13 | |||
| 18, better than 10% at Level 10 | 0, better than 1% at Level 10 | 1 | |
| 0 | 3 | 4 | |
| fdayeLevel 9Steam | |||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 17 |
| 5 |
| -3 |
| 94, better than 91% at Level 9 |
| 0.86, better than 7% at Level 9 |
| 10 | 16 | 4 | -6 | 60, better than 1% at Level 9 | 0.62, better than 1% at Level 9 |
| 2 | 17 | 2 | -15 | 23, better than 1% at Level 2 | 0.17, better than 1% at Level 2 |
| 0, better than 1% at Level 9 |
| 0, better than 1% at Level 9 |
| 3 |
| 73 | 1 | 7 |
| 149, better than 90% at Level 8 | 2, better than 23% at Level 8 | 10 |
| team_PILLOWONETW15 | |||
|---|---|---|---|
| 145, better than 84% at Level 10 | 11, better than 89% at Level 10 | 12 | |
| 62, better than 44% at Level 7 | 1, better than 19% at Level 7 | 1 | |
| 76, better than 45% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 11, better than 10% at Level 9 | 3, better than 27% at Level 9 | 8 | |
| 25, better than 38% at Level 2 | 8, better than 90% at Level 2 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.