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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_1Kadir13 | ||||||||
| IsaacTyler–Steam profile of IsaacTyler (opens in a new tab) | 28 | 13 | 4 | +15 | 125 | 1.78 | ||
| 22 | 14 | 6 | +8 | 105 | 1.35 | |||
| TERCANOMR–Steam profile of TERCANOMR (opens in a new tab) | 16 | 15 | 4 | +1 | 72 | 1.12 | ||
| 16 | 13 | 3 | +3 | 62, better than 4% at Level 5 | 0.99, better than 61% at Level 5 | |||
| 11 | 17 | 4 | -6 | 63, better than 5% at Level 4 | 0.61, better than 1% at Level 4 | |||
| team_T1qky10 | ||||||||
| Johnnypeeks–Steam profile of Johnnypeeks (opens in a new tab) | 22 | 17 | 4 | +5 | 104 | 1.34 | ||
| EBO41Level 6Steam profile of EBO41 (opens in a new tab) | 20 | 16 | 7 | +4 | 86, better than 78% at Level 6 | 1.28, better than 95% at Level 6 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_1Kadir13 | |||
| IsaacTyler–Steam profile of IsaacTyler (opens in a new tab) | 163 | 10 | 17 |
| 205 | 8 | 13 | |
| TERCANOMR–Steam profile of TERCANOMR (opens in a new tab) | 0 | 4 | 7 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 7 |
| -4 |
| 68, better than 44% at Level 2 |
| 0.76, better than 33% at Level 2 |
| 8 | 21 | 6 | -13 | 49, better than 1% at Level 4 | 0.41, better than 1% at Level 4 |
| 9 | 22 | 4 | -13 | 56 | 0.39 |
| 75, better than 51% at Level 5 |
| 10, better than 83% at Level 5 |
| 16 |
| 57, better than 49% at Level 4 | 10, better than 87% at Level 4 | 8 |
| team_T1qky10 | |||
|---|---|---|---|
| Johnnypeeks–Steam profile of Johnnypeeks (opens in a new tab) | 1 | 13 | 13 |
| EBO41Level 6Steam profile of EBO41 (opens in a new tab) | 122, better than 72% at Level 6 | 18, better than 99% at Level 6 | 18 |
| 154, better than 92% at Level 2 | 9, better than 86% at Level 2 | 11 | |
| 108, better than 75% at Level 4 | 24, better than 99% at Level 4 | 29 | |
| 5 | 8 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.