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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_1ShotMVP8 | ||||||||
| 20 | 16 | 2 | +4 | 90, better than 84% at Level 10 | 1.32, better than 96% at Level 10 | |||
| 13 | 17 | 4 | -4 | 76, better than 29% at Level 8 | 0.87, better than 5% at Level 8 | |||
| 12 | 16 | 2 | -4 | 59, better than 1% at Level 8 | 0.87, better than 5% at Level 8 | |||
| 13 | 15 | 8 | -2 | 74, better than 17% at Level 7 | 0.83, better than 1% at Level 7 | |||
| 12 | 17 | 4 | -5 | 79, better than 32% at Level 9 | 0.66, better than 1% at Level 9 | |||
| team_Enkuja13 | ||||||||
| 18 | 10 | 1 | +8 | 88, better than 73% at Level 9 | 1.39, better than 97% at Level 9 | |||
| 19 | 16 | 5 | +3 | 87, better than 75% at Level 10 | 1.17, better than 81% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_1ShotMVP8 | |||
| 33, better than 19% at Level 10 | 12, better than 92% at Level 10 | 15 | |
| 77, better than 55% at Level 8 | 3, better than 34% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 13 |
| 4 |
| +3 |
| 89, better than 81% at Level 10 |
| 1.14, better than 76% at Level 10 |
| 14 | 15 | 3 | -1 | 70, better than 6% at Level 8 | 0.93, better than 22% at Level 8 |
| 14 | 16 | 8 | -2 | 82, better than 59% at Level 8 | 0.92, better than 18% at Level 8 |
| 8 |
| 19, better than 18% at Level 8 | 3, better than 34% at Level 8 | 4 |
| 146, better than 92% at Level 7 | 7, better than 71% at Level 7 | 10 |
| 60, better than 39% at Level 9 | 4, better than 40% at Level 9 | 8 |
| team_Enkuja13 | |||
|---|---|---|---|
| 32, better than 22% at Level 9 | 0, better than 1% at Level 9 | 0 | |
| 37, better than 21% at Level 10 | 2, better than 22% at Level 10 | 3 | |
| 47, better than 27% at Level 10 | 3, better than 29% at Level 10 | 8 | |
| 61, better than 43% at Level 8 | 6, better than 60% at Level 8 | 15 | |
| 52, better than 37% at Level 8 | 8, better than 76% at Level 8 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.