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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_w0redd13 | ||||||||
| w0redd–Steam profile of w0redd (opens in a new tab) | 27 | 14 | 5 | +13 | 110 | 1.60 | ||
| 21 | 18 | 6 | +3 | 86, better than 71% at Level 10 | 1.17, better than 80% at Level 10 | |||
| 17 | 19 | 4 | -2 | 80, better than 33% at Level 9 | 0.99, better than 33% at Level 9 | |||
| 14 | 15 | 3 | -1 | 76 | 0.97 | |||
| 11 | 15 | 5 | -4 | 60 | 0.78 | |||
| team_Mr_LeGit3410 | ||||||||
| 19 | 19 | 3 | 0 | 74, better than 18% at Level 10 | 1.06, better than 55% at Level 10 | |||
| 19 | 19 | 6 | 0 | 87, better than 73% at Level 10 | 1.06, better than 55% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_w0redd13 | |||
| w0redd–Steam profile of w0redd (opens in a new tab) | 49 | 9 | 7 |
| 41, better than 22% at Level 10 | 6, better than 49% at Level 10 | 8 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 6 |
| -1 |
| 75, better than 23% at Level 10 |
| 0.90, better than 10% at Level 10 |
| 14 | 18 | 6 | -4 | 80, better than 33% at Level 9 | 0.84, better than 5% at Level 9 |
| 13 | 17 | 5 | -4 | 64 | 0.74 |
| 36, better than 22% at Level 9 |
| 6, better than 52% at Level 9 |
| 12 |
| 66 | 24 | 15 |
| 173 | 9 | 16 |
| team_Mr_LeGit3410 | |||
|---|---|---|---|
| 12, better than 11% at Level 10 | 3, better than 27% at Level 10 | 8 | |
| 110, better than 63% at Level 10 | 1, better than 15% at Level 10 | 6 | |
| 88, better than 49% at Level 10 | 8, better than 65% at Level 10 | 10 | |
| 75, better than 45% at Level 9 | 7, better than 60% at Level 9 | 12 | |
| 10 | 0 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.