Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_bubson6669 | ||||||||
| 17 | 17 | 4 | 0 | 81, better than 51% at Level 8 | 1.07, better than 67% at Level 8 | |||
| 19 | 18 | 5 | +1 | 113, better than 99% at Level 6 | 1.00, better than 51% at Level 6 | |||
| 14 | 19 | 4 | -5 | 68, better than 10% at Level 5 | 0.75, better than 2% at Level 5 | |||
| 11 | 18 | 5 | -7 | 65, better than 1% at Level 7 | 0.70, better than 1% at Level 7 | |||
| 9 | 17 | 4 | -8 | 48, better than 1% at Level 6 | 0.55, better than 1% at Level 6 | |||
| team_MatReMiuSz13 | ||||||||
| 24 | 14 | 3 | +10 | 110, better than 99% at Level 8 | 1.45, better than 99% at Level 8 | |||
| 21 | 15 | 6 | +6 | 94, better than 93% at Level 6 | 1.40, better than 98% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_bubson6669 | |||
| 90, better than 48% at Level 8 | 7, better than 56% at Level 8 | 8 | |
| 44, better than 31% at Level 6 | 17 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 13 |
| 3 |
| +2 |
| 70, better than 8% at Level 7 |
| 1.06, better than 67% at Level 7 |
| 12 | 13 | 5 | -1 | 66, better than 26% at Level 3 | 0.84, better than 36% at Level 3 |
| 15 | 16 | 8 | -1 | 80, better than 49% at Level 7 | 0.82, better than 3% at Level 7 |
| 12 |
| 45, better than 36% at Level 5 | 3, better than 36% at Level 5 | 2 |
| 108, better than 63% at Level 7 | 5, better than 44% at Level 7 | 10 |
| 63, better than 41% at Level 6 | 10, better than 82% at Level 6 | 8 |
| team_MatReMiuSz13 | |||
|---|---|---|---|
| 144, better than 77% at Level 8 | 0, better than 1% at Level 8 | 4 | |
| 11, better than 16% at Level 6 | 2, better than 26% at Level 6 | 5 | |
| 98, better than 57% at Level 7 | 12, better than 89% at Level 7 | 16 | |
| 92, better than 69% at Level 3 | 0, better than 1% at Level 3 | 1 | |
| 233, better than 98% at Level 7 | 2, better than 23% at Level 7 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.