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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Zez18713 | ||||||||
| 22 | 13 | 6 | +9 | 98, better than 96% at Level 7 | 1.41, better than 96% at Level 7 | |||
| 16 | 12 | 6 | +4 | 81, better than 55% at Level 7 | 1.13, better than 84% at Level 7 | |||
| 15 | 11 | 5 | +4 | 74, better than 23% at Level 6 | 1.12, better than 85% at Level 6 | |||
| 18 | 16 | 6 | +2 | 82, better than 63% at Level 5 | 1.08, better than 80% at Level 5 | |||
| 14 | 15 | 7 | -1 | 89, better than 89% at Level 5 | 0.87, better than 15% at Level 5 | |||
| team_ecl1ps1kk8 | ||||||||
| 17 | 15 | 4 | +2 | 83, better than 66% at Level 7 | 1.24, better than 94% at Level 7 | |||
| 15 | 16 | 4 | -1 | 81, better than 57% at Level 6 | 0.93, better than 23% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Zez18713 | |||
| 91, better than 56% at Level 7 | 4, better than 38% at Level 7 | 1 | |
| 137, better than 80% at Level 7 | 2, better than 24% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 3 |
| -4 |
| 69, better than 5% at Level 7 |
| 0.78, better than 1% at Level 7 |
| 11 | 18 | 7 | -7 | 58, better than 2% at Level 4 | 0.66, better than 1% at Level 4 |
| 11 | 19 | 6 | -8 | 73, better than 21% at Level 5 | 0.63, better than 1% at Level 5 |
| 10 |
| 83, better than 55% at Level 6 | 7, better than 66% at Level 6 | 10 |
| 8, better than 18% at Level 5 | 5, better than 54% at Level 5 | 9 |
| 68, better than 51% at Level 5 | 2, better than 30% at Level 5 | 4 |
| team_ecl1ps1kk8 | |||
|---|---|---|---|
| 118, better than 71% at Level 7 | 8, better than 70% at Level 7 | 9 | |
| 140, better than 84% at Level 6 | 3, better than 34% at Level 6 | 4 | |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 4 | |
| 20, better than 30% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| 121, better than 80% at Level 5 | 5, better than 54% at Level 5 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.