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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_wieprzu13 | ||||||||
| 23 | 17 | 7 | +6 | 116, better than 99% at Level 10 | 1.43, better than 97% at Level 10 | |||
| 18 | 12 | 4 | +6 | 90, better than 86% at Level 10 | 1.22, better than 91% at Level 10 | |||
| 16 | 16 | 4 | 0 | 83, better than 57% at Level 10 | 1.01, better than 35% at Level 10 | |||
| 11 | 11 | 5 | 0 | 71, better than 10% at Level 6 | 0.94, better than 30% at Level 6 | |||
| 11 | 15 | 5 | -4 | 61, better than 1% at Level 10 | 0.78, better than 1% at Level 10 | |||
| team_Werts7 | ||||||||
| 23 | 15 | 7 | +8 | 125, better than 99% at Level 10 | 1.60, better than 99% at Level 10 | |||
| 16 | 17 | 5 | -1 | 80, better than 43% at Level 8 | 0.97, better than 30% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_wieprzu13 | |||
| 134, better than 72% at Level 10 | 4, better than 29% at Level 10 | 2 | |
| 0, better than 1% at Level 10 | 20 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 14 |
| 4 |
| 0 |
| 78, better than 39% at Level 9 |
| 0.95, better than 22% at Level 9 |
| 11 | 16 | 4 | -5 | 66, better than 3% at Level 9 | 0.71, better than 1% at Level 9 |
| 7 | 17 | 5 | -10 | 47, better than 1% at Level 10 | 0.44, better than 1% at Level 10 |
| 19 |
| 50, better than 22% at Level 10 | 4, better than 29% at Level 10 | 6 |
| 162, better than 93% at Level 6 | 3, better than 35% at Level 6 | 4 |
| 18, better than 10% at Level 10 | 4, better than 29% at Level 10 | 4 |
| team_Werts7 | |||
|---|---|---|---|
| 507, better than 99% at Level 10 | 10, better than 77% at Level 10 | 11 | |
| 0, better than 1% at Level 8 | 3, better than 28% at Level 8 | 1 | |
| 25, better than 14% at Level 9 | 4, better than 32% at Level 9 | 7 | |
| 1, better than 5% at Level 9 | 17, better than 99% at Level 9 | 18 | |
| 41, better than 18% at Level 10 | 0, better than 1% at Level 10 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.