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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xeNN1k16 | ||||||||
| 25 | 18 | 9 | +7 | 97, better than 95% at Level 10 | 1.25, better than 91% at Level 10 | |||
| 23 | 22 | 5 | +1 | 78, better than 43% at Level 9 | 1.06, better than 67% at Level 9 | |||
| 22 | 21 | 7 | +1 | 82, better than 63% at Level 9 | 0.98, better than 36% at Level 9 | |||
| 21 | 21 | 6 | 0 | 68, better than 4% at Level 8 | 0.97, better than 36% at Level 8 | |||
| 17 | 22 | 7 | -5 | 81, better than 43% at Level 10 | 0.75, better than 1% at Level 10 | |||
| team_kr1zzers-13 | ||||||||
| 24 | 23 | 6 | +1 | 96, better than 95% at Level 10 | 1.18, better than 84% at Level 10 | |||
| 23 | 20 | 2 | +3 | 76, better than 28% at Level 9 | 1.12, better than 74% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xeNN1k16 | |||
| 76, better than 23% at Level 10 | 3, better than 17% at Level 10 | 4 | |
| 288, better than 95% at Level 9 | 4, better than 23% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 21 |
| 7 |
| -1 |
| 77, better than 31% at Level 8 |
| 0.96, better than 34% at Level 8 |
| 18 | 21 | 5 | -3 | 67, better than 1% at Level 10 | 0.82, better than 2% at Level 10 |
| 16 | 25 | 10 | -9 | 70 | 0.69 |
| 6 |
| 126, better than 47% at Level 9 | 22, better than 97% at Level 9 | 24 |
| 34, better than 16% at Level 8 | 10, better than 60% at Level 8 | 11 |
| 140, better than 49% at Level 10 | 19, better than 92% at Level 10 | 21 |
| team_kr1zzers-13 | |||
|---|---|---|---|
| 5, better than 6% at Level 10 | 5, better than 25% at Level 10 | 8 | |
| 128, better than 48% at Level 9 | 6, better than 33% at Level 9 | 14 | |
| Griefer666Level 8Steam profile of Griefer666 (opens in a new tab) | 66, better than 26% at Level 8 | 1, better than 14% at Level 8 | 4 |
| 53, better than 16% at Level 10 | 4, better than 21% at Level 10 | 8 | |
| 78 | 4 | 11 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.