Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Naee--11 | ||||||||
| 24 | 21 | 6 | +3 | 103, better than 98% at Level 10 | 1.25, better than 91% at Level 10 | |||
| 20 | 17 | 7 | +3 | 97, better than 95% at Level 10 | 1.15, better than 80% at Level 10 | |||
| 19 | 17 | 4 | +2 | 85, better than 66% at Level 10 | 1.14, better than 78% at Level 10 | |||
| 13 | 19 | 8 | -6 | 62, better than 1% at Level 10 | 0.77, better than 1% at Level 10 | |||
| 10 | 18 | 5 | -8 | 47, better than 1% at Level 9 | 0.65, better than 1% at Level 9 | |||
| team_FrateleBMB13 | ||||||||
| 25 | 18 | 4 | +7 | 104, better than 98% at Level 10 | 1.27, better than 93% at Level 10 | |||
| 19 | 17 | 4 | +2 | 76, better than 29% at Level 9 | 1.04, better than 62% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Naee--11 | |||
| 141, better than 62% at Level 10 | 9, better than 58% at Level 10 | 7 | |
| 68, better than 25% at Level 10 | 13, better than 82% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 17 |
| 8 |
| 0 |
| 82, better than 52% at Level 10 |
| 1.00, better than 32% at Level 10 |
| 20 | 20 | 7 | 0 | 97, better than 95% at Level 10 | 0.98, better than 26% at Level 10 |
| 11 | 15 | 6 | -4 | 56, better than 1% at Level 9 | 0.76, better than 1% at Level 9 |
| 13 |
| 174, better than 77% at Level 10 | 16, better than 93% at Level 10 | 15 |
| 43, better than 16% at Level 10 | 6, better than 37% at Level 10 | 9 |
| 58, better than 24% at Level 9 | 9, better than 62% at Level 9 | 6 |
| team_FrateleBMB13 | |||
|---|---|---|---|
| 69, better than 25% at Level 10 | 3, better than 19% at Level 10 | 4 | |
| 10, better than 8% at Level 9 | 3, better than 22% at Level 9 | 7 | |
| 67, better than 25% at Level 10 | 15, better than 90% at Level 10 | 8 | |
| 149, better than 66% at Level 10 | 5, better than 30% at Level 10 | 13 | |
| 149, better than 70% at Level 9 | 4, better than 27% at Level 9 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.