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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_DonnaVickers16 | ||||||||
| 29 | 17 | 5 | +12 | 94, better than 90% at Level 9 | 1.37, better than 97% at Level 9 | |||
| 28 | 23 | 7 | +5 | 89, better than 83% at Level 9 | 1.11, better than 73% at Level 9 | |||
| 21 | 21 | 8 | 0 | 78, better than 43% at Level 6 | 0.97, better than 37% at Level 6 | |||
| 17 | 23 | 8 | -6 | 69, better than 8% at Level 6 | 0.76, better than 1% at Level 6 | |||
| 16 | 23 | 11 | -7 | 75, better than 25% at Level 7 | 0.71, better than 1% at Level 7 | |||
| team_Pedro07014 | ||||||||
| 36 | 18 | 9 | +18 | 107, better than 99% at Level 10 | 1.87, better than 99% at Level 10 | |||
| 24 | 20 | 7 | +4 | 85, better than 67% at Level 10 | 1.19, better than 85% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_DonnaVickers16 | |||
| 147, better than 54% at Level 9 | 8, better than 43% at Level 9 | 14 | |
| 117, better than 41% at Level 9 | 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 21 |
| 22 |
| 8 |
| -1 |
| 85, better than 73% at Level 9 |
| 0.94, better than 24% at Level 9 |
| 15 | 25 | 8 | -10 | 71, better than 22% at Level 4 | 0.65, better than 1% at Level 4 |
| 11 | 27 | 3 | -16 | 48, better than 1% at Level 3 | 0.45, better than 1% at Level 3 |
| 11 |
| 404, better than 99% at Level 6 | 8, better than 55% at Level 6 | 11 |
| 76, better than 37% at Level 6 | 3, better than 27% at Level 6 | 5 |
| 599, better than 99% at Level 7 | 5, better than 34% at Level 7 | 14 |
| team_Pedro07014 | |||
|---|---|---|---|
| 131, better than 43% at Level 10 | 20, better than 93% at Level 10 | 21 | |
| 195, better than 69% at Level 10 | 8, better than 40% at Level 10 | 14 | |
| 258, better than 90% at Level 9 | 0, better than 1% at Level 9 | 1 | |
| 350, better than 99% at Level 4 | 7, better than 60% at Level 4 | 14 | |
| 30, better than 30% at Level 3 | 7, better than 67% at Level 3 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.