Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SaM513 | ||||||||
| 22 | 16 | 5 | +6 | 96, better than 96% at Level 4 | 1.33, better than 98% at Level 4 | |||
| 22 | 16 | 4 | +6 | 75, better than 47% at Level 3 | 1.23, better than 96% at Level 3 | |||
| 20 | 19 | 5 | +1 | 83, better than 76% at Level 4 | 1.06, better than 85% at Level 4 | |||
| 17 | 16 | 12 | +1 | 84, better than 78% at Level 4 | 0.99, better than 62% at Level 4 | |||
| 14 | 15 | 10 | -1 | 88, better than 95% at Level 3 | 0.87, better than 33% at Level 3 | |||
| team_BlackDevil-11 | ||||||||
| 24 | 19 | 3 | +5 | 88, better than 89% at Level 4 | 1.32, better than 98% at Level 4 | |||
| 18 | 18 | 7 | 0 | 80, better than 66% at Level 4 | 1.07, better than 86% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SaM513 | |||
| 104, better than 72% at Level 4 | 7, better than 69% at Level 4 | 11 | |
| 10, better than 24% at Level 3 | 0, better than 1% at Level 3 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 19 |
| 6 |
| -2 |
| 94, better than 95% at Level 4 |
| 0.91, better than 34% at Level 4 |
| 0 | 1 | 0 | -1 | 0, better than 1% at Level 3 | 0.78, better than 17% at Level 3 |
| 14 | 21 | 6 | -7 | 82, better than 86% at Level 3 | 0.76, better than 14% at Level 3 |
| 0 |
| 6, better than 23% at Level 4 | 5, better than 56% at Level 4 | 5 |
| 162, better than 91% at Level 4 | 4, better than 48% at Level 4 | 11 |
| 303, better than 99% at Level 3 | 5, better than 63% at Level 3 | 14 |
| team_BlackDevil-11 | |||
|---|---|---|---|
| 85, better than 62% at Level 4 | 12, better than 92% at Level 4 | 15 | |
| 84, better than 62% at Level 4 | 3, better than 41% at Level 4 | 7 | |
| 143, better than 86% at Level 4 | 2, better than 34% at Level 4 | 4 | |
| 0, better than 1% at Level 3 | 0, better than 1% at Level 3 | 0 | |
| 105, better than 71% at Level 3 | 9, better than 85% at Level 3 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.