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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Asseekke5 | ||||||||
| 12 | 0 | 0 | +12 | 183, better than 99% at Level 7 | 4.56, better than 99% at Level 7 | |||
| 3 | 1 | 3 | +2 | 79, better than 38% at Level 8 | 1.16, better than 86% at Level 8 | |||
| 3 | 2 | 2 | +1 | 63, better than 1% at Level 7 | 1.11, better than 72% at Level 7 | |||
| 1 | 1 | 2 | 0 | 30, better than 1% at Level 6 | 0.82, better than 5% at Level 6 | |||
| 1 | 3 | 2 | -2 | 43, better than 1% at Level 7 | 0.49, better than 1% at Level 7 | |||
| team__ninjao0 | ||||||||
| 3 | 4 | 1 | -1 | 72, better than 11% at Level 8 | 0.66, better than 1% at Level 8 | |||
| 2 | 4 | 0 | -2 | 37, better than 1% at Level 6 | 0.50, better than 1% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Asseekke5 | |||
| 35, better than 83% at Level 7 | 0, better than 1% at Level 7 | 0 | |
| 57, better than 98% at Level 8 | 0, better than 1% at Level 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 1 |
| 4 |
| 0 |
| -3 |
| 41, better than 1% at Level 8 |
| 0.33, better than 1% at Level 8 |
| 0 | 4 | 0 | -4 | 16, better than 1% at Level 7 | 0.16, better than 1% at Level 7 |
| 1 |
| 0, better than 1% at Level 7 | 2, better than 69% at Level 7 | 4 |
| 0, better than 1% at Level 6 | 1, better than 42% at Level 6 | 4 |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 0 |
| team__ninjao0 | |||
|---|---|---|---|
| 0, better than 1% at Level 8 | 1, better than 35% at Level 8 | 2 | |
| 0, better than 1% at Level 6 | 0, better than 1% at Level 6 | 2 | |
| 0, better than 1% at Level 8 | 1, better than 35% at Level 8 | 1 | |
| 0, better than 1% at Level 7 | 0, better than 1% at Level 7 | 0 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.