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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Yelena15113 | ||||||||
| 21 | 13 | 3 | +8 | 108 | 1.61 | |||
| 15 | 13 | 6 | +2 | 82, better than 74% at Level 4 | 1.22, better than 97% at Level 4 | |||
| 17 | 14 | 3 | +3 | 89, better than 94% at Level 3 | 1.18, better than 96% at Level 3 | |||
| Grzesiekk_Level 5Steam profile of Grzesiekk_ (opens in a new tab) | 14 | 16 | 10 | -2 | 100, better than 97% at Level 5 | 0.90, better than 23% at Level 5 | ||
| 15 | 16 | 5 | -1 | 80, better than 67% at Level 4 | 0.88, better than 24% at Level 4 | |||
| team_GigaRain6 | ||||||||
| 19 | 17 | 5 | +2 | 97, better than 98% at Level 4 | 1.35, better than 99% at Level 4 | |||
| 15 | 18 | 6 | -3 | 86 | 1.04 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Yelena15113 | |||
| 48 | 7 | 8 | |
| 33, better than 40% at Level 4 | 0, better than 1% at Level 4 | 0 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 4 |
| -1 |
| 92 |
| 0.97 |
| GigaRainLevel 4Steam profile of GigaRain (opens in a new tab) | 11 | 16 | 4 | -5 | 81, better than 72% at Level 4 | 0.77, better than 5% at Level 4 |
|---|
| 9 | 17 | 2 | -8 | 42, better than 1% at Level 4 | 0.54, better than 1% at Level 4 |
| 60, better than 57% at Level 3 |
| 2, better than 46% at Level 3 |
| 4 |
| Grzesiekk_Level 5Steam profile of Grzesiekk_ (opens in a new tab) | 64, better than 52% at Level 5 | 2, better than 31% at Level 5 | 2 |
|---|
| 38, better than 43% at Level 4 | 0, better than 1% at Level 4 | 0 |
| team_GigaRain6 | |||
|---|---|---|---|
| 44, better than 47% at Level 4 | 9, better than 90% at Level 4 | 15 | |
| 0 | 7 | 5 | |
| 35 | 13 | 19 | |
| GigaRainLevel 4Steam profile of GigaRain (opens in a new tab) | 16, better than 29% at Level 4 | 5, better than 65% at Level 4 | 9 |
| 48, better than 50% at Level 4 | 3, better than 47% at Level 4 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.