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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_B3RK3516 | ||||||||
| 25 | 17 | 4 | +8 | 83, better than 56% at Level 7 | 1.21, better than 91% at Level 7 | |||
| 28 | 23 | 9 | +5 | 100, better than 97% at Level 7 | 1.20, better than 91% at Level 7 | |||
| 26 | 24 | 8 | +2 | 89 | 1.08 | |||
| 23 | 19 | 9 | +4 | 79, better than 36% at Level 7 | 1.08, better than 63% at Level 7 | |||
| 11 | 23 | 10 | -12 | 50, better than 1% at Level 7 | 0.59, better than 1% at Level 7 | |||
| team_Manijak8714 | ||||||||
| 28 | 22 | 8 | +6 | 109, better than 97% at Level 9 | 1.23, better than 93% at Level 9 | |||
| 18 | 22 | 6 | -4 | 66, better than 3% at Level 7 | 0.85, better than 8% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_B3RK3516 | |||
| 182, better than 75% at Level 7 | 2, better than 20% at Level 7 | 6 | |
| 241, better than 90% at Level 7 | 20, better than 94% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 23 |
| 8 |
| -5 |
| 75, better than 23% at Level 8 |
| 0.81, better than 3% at Level 8 |
| 15 | 19 | 1 | -4 | 51, better than 1% at Level 6 | 0.78, better than 4% at Level 6 |
| 20 | 27 | 5 | -7 | 68, better than 5% at Level 7 | 0.77, better than 3% at Level 7 |
| 15 |
| 87 | 17 | 16 |
| 241, better than 90% at Level 7 | 12, better than 69% at Level 7 | 19 |
| 528, better than 99% at Level 7 | 3, better than 24% at Level 7 | 12 |
| team_Manijak8714 | |||
|---|---|---|---|
| 224, better than 81% at Level 9 | 15, better than 76% at Level 9 | 21 | |
| 191, better than 78% at Level 7 | 13, better than 74% at Level 7 | 14 | |
| 80, better than 30% at Level 8 | 2, better than 18% at Level 8 | 5 | |
| 61, better than 30% at Level 6 | 0, better than 1% at Level 6 | 4 | |
| 228, better than 88% at Level 7 | 4, better than 29% at Level 7 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.