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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_sadsage13 | ||||||||
| 23 | 11 | 3 | +12 | 108, better than 99% at Level 5 | 1.66, better than 99% at Level 5 | |||
| VIRUS_LCLevel 6Steam profile of VIRUS_LC (opens in a new tab) | 21 | 14 | 5 | +7 | 111, better than 99% at Level 6 | 1.44, better than 99% at Level 6 | ||
| 19 | 11 | 8 | +8 | 114, better than 99% at Level 6 | 1.39, better than 99% at Level 6 | |||
| 14 | 9 | 7 | +5 | 85, better than 80% at Level 6 | 1.17, better than 91% at Level 6 | |||
| 8 | 17 | 3 | -9 | 46, better than 1% at Level 6 | 0.47, better than 1% at Level 6 | |||
| team__OPT1MYS6 | ||||||||
| 23 | 17 | 1 | +6 | 109, better than 99% at Level 6 | 1.46, better than 99% at Level 6 | |||
| 18 | 16 | 2 | +2 | 87 | 1.29 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_sadsage13 | |||
| 111, better than 89% at Level 5 | 0, better than 1% at Level 5 | 0 | |
| VIRUS_LCLevel 6Steam profile of VIRUS_LC (opens in a new tab) | 12, better than 21% at Level 6 | 2, better than 34% at Level 6 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 8 |
| 18 |
| 4 |
| -10 |
| 63 |
| 0.39 |
| 7 | 18 | 4 | -11 | 65 | 0.38 |
| 6 | 17 | 5 | -11 | 54 | 0.35 |
| 34, better than 35% at Level 6 | 0, better than 1% at Level 6 | 2 |
| 5, better than 18% at Level 6 | 2, better than 34% at Level 6 | 3 |
| 57, better than 53% at Level 6 | 15, better than 99% at Level 6 | 9 |
| team__OPT1MYS6 | |||
|---|---|---|---|
| 0, better than 1% at Level 6 | 7, better than 79% at Level 6 | 8 | |
| 0 | 2 | 4 | |
| 0 | 6 | 9 | |
| 5 | 0 | 1 | |
| 95 | 4 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.