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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_assukasi5 | ||||||||
| 15 | 17 | 2 | -2 | 93, better than 89% at Level 9 | 0.87, better than 9% at Level 9 | |||
| 12 | 15 | 5 | -3 | 63, better than 1% at Level 8 | 0.79, better than 2% at Level 8 | |||
| 11 | 16 | 4 | -5 | 76, better than 29% at Level 7 | 0.73, better than 1% at Level 7 | |||
| 9 | 17 | 5 | -8 | 62, better than 1% at Level 9 | 0.59, better than 1% at Level 9 | |||
| 11 | 18 | 5 | -7 | 76, better than 30% at Level 8 | 0.54, better than 1% at Level 8 | |||
| team_stANll13 | ||||||||
| 24 | 12 | 9 | +12 | 137, better than 99% at Level 7 | 1.93, better than 99% at Level 7 | |||
| 17 | 13 | 2 | +4 | 95, better than 94% at Level 9 | 1.24, better than 93% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_assukasi5 | |||
| 131, better than 81% at Level 9 | 6, better than 55% at Level 9 | 9 | |
| 103, better than 68% at Level 8 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 14 |
| 4 |
| +2 |
| 92, better than 94% at Level 7 |
| 1.09, better than 73% at Level 7 |
| 15 | 13 | 4 | +2 | 83, better than 64% at Level 9 | 1.08, better than 71% at Level 9 |
| 8 | 11 | 5 | -3 | 58, better than 1% at Level 8 | 0.72, better than 1% at Level 8 |
| 13 |
| 0, better than 1% at Level 7 | 6, better than 62% at Level 7 | 11 |
| 0, better than 1% at Level 9 | 4, better than 36% at Level 9 | 6 |
| 46, better than 29% at Level 8 | 0, better than 1% at Level 8 | 1 |
| team_stANll13 | |||
|---|---|---|---|
| 233, better than 99% at Level 7 | 1, better than 19% at Level 7 | 3 | |
| 93, better than 57% at Level 9 | 1, better than 14% at Level 9 | 5 | |
| 120, better than 81% at Level 7 | 8, better than 78% at Level 7 | 10 | |
| 180, better than 96% at Level 9 | 7, better than 64% at Level 9 | 10 | |
| 145, better than 89% at Level 8 | 5, better than 49% at Level 8 | 9 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.