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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Wynosa7 | ||||||||
| 24 | 15 | 2 | +9 | 105, better than 99% at Level 3 | 1.85, better than 99% at Level 3 | |||
| WynosaLevel 3Steam profile of Wynosa (opens in a new tab) | 9 | 10 | 4 | -1 | 43, better than 1% at Level 3 | 0.90, better than 43% at Level 3 | ||
| 8 | 12 | 5 | -4 | 55 | 0.75 | |||
| DRUGSTO–Steam profile of DRUGSTO (opens in a new tab) | 11 | 19 | 3 | -8 | 64 | 0.73 | ||
| 9 | 17 | 4 | -8 | 65 | 0.61 | |||
| team_DILKATA0013 | ||||||||
| 19 | 13 | 2 | +6 | 92, better than 93% at Level 4 | 1.40, better than 99% at Level 4 | |||
| 18 | 11 | 4 | +7 | 89 | 1.32 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Wynosa7 | |||
| 60, better than 56% at Level 3 | 2, better than 45% at Level 3 | 7 | |
| WynosaLevel 3Steam profile of Wynosa (opens in a new tab) | 30, better than 37% at Level 3 | 2, better than 45% at Level 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 14 |
| 7 |
| +5 |
| 106 |
| 1.21 |
| ri4iiii1Level 3Steam profile of ri4iiii1 (opens in a new tab) | 13 | 14 | 4 | -1 | 73, better than 39% at Level 3 | 0.90, better than 46% at Level 3 |
|---|
| 12 | 12 | 8 | 0 | 79 | 0.86 |
| 22 | 9 | 8 |
| DRUGSTO–Steam profile of DRUGSTO (opens in a new tab) | 22 | 4 | 8 |
|---|
| 142 | 2 | 3 |
| team_DILKATA0013 | |||
|---|---|---|---|
| 303, better than 99% at Level 4 | 3, better than 43% at Level 4 | 6 | |
| 144 | 8 | 11 | |
| 133 | 7 | 10 | |
| ri4iiii1Level 3Steam profile of ri4iiii1 (opens in a new tab) | 82, better than 69% at Level 3 | 15, better than 99% at Level 3 | 16 |
| 219 | 6 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.