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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_LADA_VE4TA14 | ||||||||
| 27 | 18 | 3 | +9 | 88, better than 81% at Level 8 | 1.52, better than 99% at Level 8 | |||
| 25 | 21 | 6 | +4 | 97, better than 95% at Level 10 | 1.23, better than 89% at Level 10 | |||
| 20 | 25 | 6 | -5 | 80, better than 56% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 16 | 24 | 5 | -8 | 60, better than 9% at Level 3 | 0.65, better than 4% at Level 3 | |||
| TunGus17Level 4Steam profile of TunGus17 (opens in a new tab) | 13 | 23 | 4 | -10 | 49, better than 1% at Level 4 | 0.59, better than 1% at Level 4 | ||
| team_roffchik16 | ||||||||
| 29 | 19 | 7 | +10 | 102 | 1.32 | |||
| 22 | 20 | 8 | +2 | 83, better than 66% at Level 9 | 1.02, better than 53% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_LADA_VE4TA14 | |||
| 74, better than 28% at Level 8 | 2, better than 18% at Level 8 | 2 | |
| 229, better than 81% at Level 10 | 14 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 22 |
| 21 |
| 5 |
| +1 |
| 73 |
| 0.99 |
| 22 | 23 | 7 | -1 | 82, better than 56% at Level 10 | 0.98, better than 26% at Level 10 |
| 16 | 19 | 4 | -3 | 61, better than 3% at Level 4 | 0.80, better than 11% at Level 4 |
| 15 |
| 18, better than 10% at Level 9 | 6, better than 32% at Level 9 | 11 |
| 95, better than 57% at Level 3 | 3, better than 45% at Level 3 | 7 |
| TunGus17Level 4Steam profile of TunGus17 (opens in a new tab) | 186, better than 88% at Level 4 | 8, better than 65% at Level 4 | 11 |
|---|
| team_roffchik16 | |||
|---|---|---|---|
| 28 | 1 | 2 | |
| 33, better than 13% at Level 9 | 12, better than 66% at Level 9 | 18 | |
| 162 | 0 | 0 | |
| 125, better than 40% at Level 10 | 9, better than 45% at Level 10 | 12 | |
| 213, better than 93% at Level 4 | 3, better than 37% at Level 4 | 21 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.