Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_IAmRandyB15 | ||||||||
| 24 | 21 | 8 | +3 | 80 | 1.06 | |||
| 28 | 29 | 7 | -1 | 88, better than 82% at Level 8 | 1.01, better than 46% at Level 8 | |||
| 27 | 28 | 8 | -1 | 84, better than 64% at Level 8 | 1.00, better than 39% at Level 8 | |||
| 25 | 24 | 8 | +1 | 89, better than 86% at Level 9 | 0.99, better than 36% at Level 9 | |||
| 14 | 30 | 5 | -16 | 56, better than 1% at Level 8 | 0.46, better than 1% at Level 8 | |||
| team_Baljarov19 | ||||||||
| 37 | 18 | 9 | +19 | 99, better than 97% at Level 8 | 1.72, better than 99% at Level 8 | |||
| 30 | 25 | 8 | +5 | 86, better than 72% at Level 7 | 1.14, better than 79% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_IAmRandyB15 | |||
| 105 | 0 | 2 | |
| 24, better than 12% at Level 8 | 3, better than 19% at Level 8 | 11 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 26 |
| 23 |
| 10 |
| +3 |
| 88, better than 84% at Level 9 |
| 1.09, better than 65% at Level 9 |
| 23 | 25 | 7 | -2 | 81, better than 52% at Level 8 | 0.95, better than 25% at Level 8 |
| 16 | 27 | 5 | -11 | 57, better than 1% at Level 8 | 0.58, better than 1% at Level 8 |
| 145, better than 49% at Level 8 |
| 4, better than 22% at Level 8 |
| 16 |
| 53, better than 16% at Level 9 | 6, better than 27% at Level 9 | 22 |
| 21, better than 12% at Level 8 | 6, better than 30% at Level 8 | 13 |
| team_Baljarov19 | |||
|---|---|---|---|
| 181, better than 62% at Level 8 | 8, better than 39% at Level 8 | 13 | |
| 228, better than 81% at Level 7 | 3, better than 22% at Level 7 | 16 | |
| IWBYHLevel 9Steam profile of IWBYH (opens in a new tab) | 128, better than 38% at Level 9 | 8, better than 35% at Level 9 | 18 |
| 192, better than 66% at Level 8 | 16, better than 74% at Level 8 | 17 | |
| 2, better than 6% at Level 8 | 0, better than 1% at Level 8 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.