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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_ass-chiIla9 | ||||||||
| 23 | 16 | 4 | +7 | 92, better than 91% at Level 10 | 1.36, better than 96% at Level 10 | |||
| 19 | 19 | 9 | 0 | 119, better than 99% at Level 10 | 1.02, better than 39% at Level 10 | |||
| 12 | 15 | 3 | -3 | 51, better than 1% at Level 8 | 0.80, better than 2% at Level 8 | |||
| 9 | 19 | 6 | -10 | 55, better than 1% at Level 7 | 0.51, better than 1% at Level 7 | |||
| 8 | 18 | 9 | -10 | 73, better than 15% at Level 7 | 0.48, better than 1% at Level 7 | |||
| team_AArmane13 | ||||||||
| 24 | 11 | 3 | +13 | 106, better than 96% at Level 9 | 1.69, better than 98% at Level 9 | |||
| 19 | 14 | 7 | +5 | 86, better than 71% at Level 10 | 1.26, better than 92% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_ass-chiIla9 | |||
| 123, better than 58% at Level 10 | 23, better than 99% at Level 10 | 28 | |
| 557, better than 99% at Level 10 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 15 |
| 10 |
| +4 |
| 96, better than 95% at Level 9 |
| 1.19, better than 88% at Level 9 |
| 14 | 16 | 5 | -2 | 71, better than 6% at Level 9 | 0.89, better than 9% at Level 9 |
| 10 | 16 | 9 | -6 | 61, better than 1% at Level 8 | 0.63, better than 1% at Level 8 |
| 6 |
| 40, better than 22% at Level 8 | 18, better than 99% at Level 8 | 19 |
| 34, better than 23% at Level 7 | 6, better than 52% at Level 7 | 7 |
| 308, better than 99% at Level 7 | 3, better than 29% at Level 7 | 3 |
| team_AArmane13 | |||
|---|---|---|---|
| 261, better than 99% at Level 9 | 4, better than 30% at Level 9 | 12 | |
| 102, better than 46% at Level 10 | 18, better than 98% at Level 10 | 16 | |
| 215, better than 95% at Level 9 | 8, better than 60% at Level 9 | 13 | |
| 189, better than 90% at Level 9 | 4, better than 30% at Level 9 | 8 | |
| 233, better than 97% at Level 8 | 9, better than 71% at Level 8 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.