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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_MrZerg13 | ||||||||
| 21 | 13 | 5 | +8 | 94, better than 89% at Level 9 | 1.45, better than 98% at Level 9 | |||
| 18 | 14 | 4 | +4 | 77, better than 38% at Level 8 | 1.13, better than 82% at Level 8 | |||
| 15 | 15 | 8 | 0 | 88, better than 78% at Level 10 | 0.97, better than 29% at Level 10 | |||
| 12 | 11 | 6 | +1 | 66, better than 4% at Level 9 | 0.92, better than 18% at Level 9 | |||
| 8 | 15 | 7 | -7 | 66, better than 4% at Level 10 | 0.58, better than 1% at Level 10 | |||
| team_Grzybek08 | ||||||||
| 17 | 16 | 2 | +1 | 90, better than 81% at Level 9 | 1.06, better than 54% at Level 9 | |||
| 14 | 13 | 5 | +1 | 72, better than 14% at Level 9 | 1.01, better than 38% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_MrZerg13 | |||
| 98, better than 65% at Level 9 | 11, better than 90% at Level 9 | 12 | |
| 196, better than 98% at Level 8 | 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 15 |
| 9 |
| -1 |
| 77, better than 29% at Level 10 |
| 0.96, better than 27% at Level 10 |
| 12 | 13 | 3 | -1 | 67, better than 4% at Level 9 | 0.84, better than 5% at Level 9 |
| 10 | 17 | 7 | -7 | 46, better than 1% at Level 10 | 0.61, better than 1% at Level 10 |
| 10 |
| 10, better than 10% at Level 10 | 15, better than 97% at Level 10 | 18 |
| 99, better than 66% at Level 9 | 7, better than 65% at Level 9 | 9 |
| 80, better than 49% at Level 10 | 3, better than 29% at Level 10 | 12 |
| team_Grzybek08 | |||
|---|---|---|---|
| 96, better than 64% at Level 9 | 12, better than 93% at Level 9 | 9 | |
| 86, better than 57% at Level 9 | 12, better than 93% at Level 9 | 9 | |
| 53, better than 30% at Level 10 | 5, better than 45% at Level 10 | 11 | |
| 37, better than 25% at Level 9 | 14, better than 97% at Level 9 | 15 | |
| 45, better than 26% at Level 10 | 13, better than 95% at Level 10 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.