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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_babLssssss19 | ||||||||
| 34 | 23 | 10 | +11 | 100, better than 99% at Level 6 | 1.47, better than 99% at Level 6 | |||
| 32 | 21 | 6 | +11 | 90, better than 92% at Level 5 | 1.31, better than 98% at Level 5 | |||
| 25 | 22 | 9 | +3 | 75, better than 26% at Level 5 | 1.13, better than 91% at Level 5 | |||
| 25 | 30 | 8 | -5 | 83, better than 60% at Level 6 | 0.86, better than 12% at Level 6 | |||
| 16 | 23 | 13 | -7 | 66, better than 5% at Level 5 | 0.70, better than 2% at Level 5 | |||
| team_4nAnAs1k16 | ||||||||
| 30 | 26 | 9 | +4 | 99, better than 96% at Level 7 | 1.14, better than 80% at Level 7 | |||
| 28 | 29 | 4 | -1 | 86, better than 73% at Level 6 | 1.01, better than 48% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_babLssssss19 | |||
| 174, better than 68% at Level 6 | 19, better than 90% at Level 6 | 17 | |
| 225, better than 85% at Level 5 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 25 |
| 5 |
| -5 |
| 57, better than 1% at Level 5 |
| 0.84, better than 11% at Level 5 |
| 21 | 27 | 14 | -6 | 80, better than 57% at Level 5 | 0.80, better than 6% at Level 5 |
| 19 | 26 | 5 | -7 | 65, better than 5% at Level 5 | 0.75, better than 4% at Level 5 |
| 3 |
| 99, better than 45% at Level 5 | 11, better than 66% at Level 5 | 29 |
| 124, better than 50% at Level 6 | 23, better than 96% at Level 6 | 24 |
| 230, better than 86% at Level 5 | 9, better than 57% at Level 5 | 15 |
| team_4nAnAs1k16 | |||
|---|---|---|---|
| 21, better than 14% at Level 7 | 0, better than 1% at Level 7 | 1 | |
| 582, better than 99% at Level 6 | 18, better than 88% at Level 6 | 25 | |
| 395, better than 99% at Level 5 | 16, better than 85% at Level 5 | 20 | |
| 155, better than 66% at Level 5 | 4, better than 33% at Level 5 | 11 | |
| 212, better than 82% at Level 5 | 10, better than 62% at Level 5 | 21 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.