Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_mayt1ck13 | ||||||||
| 18 | 12 | 6 | +6 | 82, better than 60% at Level 7 | 1.32, better than 95% at Level 7 | |||
| 21 | 13 | 5 | +8 | 82, better than 58% at Level 6 | 1.32, better than 96% at Level 6 | |||
| 17 | 15 | 5 | +2 | 88, better than 84% at Level 6 | 1.12, better than 83% at Level 6 | |||
| 16 | 15 | 12 | +1 | 95, better than 95% at Level 5 | 1.00, better than 64% at Level 5 | |||
| 12 | 16 | 5 | -4 | 60, better than 1% at Level 6 | 0.92, better than 17% at Level 6 | |||
| team_andgee9 | ||||||||
| 19 | 15 | 2 | +4 | 78, better than 41% at Level 6 | 1.14, better than 88% at Level 6 | |||
| 14 | 13 | 2 | +1 | 61, better than 1% at Level 6 | 1.00, better than 50% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_mayt1ck13 | |||
| 189, better than 93% at Level 7 | 10, better than 80% at Level 7 | 15 | |
| 27, better than 23% at Level 6 | 5, better than 48% at Level 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 4 |
| -4 |
| 77, better than 36% at Level 6 |
| 0.86, better than 7% at Level 6 |
| 13 | 19 | 4 | -6 | 77, better than 38% at Level 6 | 0.74, better than 1% at Level 6 |
| 11 | 22 | 9 | -11 | 76, better than 30% at Level 6 | 0.47, better than 1% at Level 6 |
| 6 |
| 113, better than 70% at Level 6 | 12, better than 91% at Level 6 | 10 |
| 157, better than 90% at Level 5 | 17, better than 99% at Level 5 | 21 |
| 81, better than 52% at Level 6 | 8, better than 70% at Level 6 | 8 |
| team_andgee9 | |||
|---|---|---|---|
| 44, better than 31% at Level 6 | 2, better than 26% at Level 6 | 1 | |
| 1, better than 11% at Level 6 | 6, better than 56% at Level 6 | 8 | |
| 100, better than 63% at Level 6 | 4, better than 40% at Level 6 | 6 | |
| 27, better than 23% at Level 6 | 5, better than 48% at Level 6 | 4 | |
| 129, better than 77% at Level 6 | 6, better than 56% at Level 6 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.