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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_disturbia13 | ||||||||
| 20 | 14 | 7 | +6 | 82 | 1.35 | |||
| 22 | 14 | 4 | +8 | 97 | 1.35 | |||
| 22 | 19 | 5 | +3 | 105, better than 99% at Level 10 | 1.32, better than 95% at Level 10 | |||
| 14 | 16 | 1 | -2 | 54, better than 1% at Level 9 | 0.86, better than 7% at Level 9 | |||
| 10 | 18 | 11 | -8 | 73, better than 15% at Level 8 | 0.57, better than 1% at Level 8 | |||
| team_freakuuu10 | ||||||||
| 22 | 17 | 2 | +5 | 99, better than 96% at Level 9 | 1.21, better than 90% at Level 9 | |||
| 19 | 17 | 1 | +2 | 75, better than 16% at Level 10 | 1.05, better than 54% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_disturbia13 | |||
| 93 | 4 | 9 | |
| 117 | 13 | 21 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 17 |
| 4 |
| -4 |
| 74 |
| 0.86 |
| 13 | 17 | 7 | -4 | 70, better than 6% at Level 9 | 0.79, better than 1% at Level 9 |
| 14 | 20 | 2 | -6 | 72, better than 10% at Level 9 | 0.69, better than 1% at Level 9 |
| 155, better than 72% at Level 10 |
| 11, better than 74% at Level 10 |
| 13 |
| 0, better than 1% at Level 9 | 3, better than 23% at Level 9 | 4 |
| 20, better than 14% at Level 8 | 4, better than 32% at Level 8 | 7 |
| team_freakuuu10 | |||
|---|---|---|---|
| 9, better than 8% at Level 9 | 3, better than 23% at Level 9 | 12 | |
| 10, better than 7% at Level 10 | 10, better than 68% at Level 10 | 9 | |
| 83 | 8 | 21 | |
| 145, better than 71% at Level 9 | 2, better than 17% at Level 9 | 5 | |
| 146, better than 72% at Level 9 | 2, better than 17% at Level 9 | 14 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.