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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Koscixdd13 | ||||||||
| 24 | 6 | 4 | +18 | 141, better than 99% at Level 7 | 2.20, better than 99% at Level 7 | |||
| 17 | 12 | 4 | +5 | 123, better than 99% at Level 8 | 1.49, better than 99% at Level 8 | |||
| 13 | 11 | 3 | +2 | 82, better than 85% at Level 3 | 1.19, better than 96% at Level 3 | |||
| 8 | 8 | 1 | 0 | 44, better than 1% at Level 6 | 0.86, better than 12% at Level 6 | |||
| 8 | 9 | 5 | -1 | 71, better than 15% at Level 5 | 0.85, better than 12% at Level 5 | |||
| team_loudz273 | ||||||||
| 13 | 14 | 2 | -1 | 80, better than 46% at Level 6 | 1.07, better than 70% at Level 6 | |||
| 10 | 14 | 4 | -4 | 75, better than 21% at Level 8 | 0.73, better than 1% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Koscixdd13 | |||
| 32, better than 27% at Level 7 | 4, better than 48% at Level 7 | 11 | |
| 29, better than 22% at Level 8 | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 9 |
| 15 |
| 3 |
| -6 |
| 68, better than 6% at Level 6 |
| 0.67, better than 1% at Level 6 |
| 8 | 12 | 3 | -4 | 63, better than 5% at Level 4 | 0.66, better than 1% at Level 4 |
| 6 | 15 | 2 | -9 | 45, better than 1% at Level 6 | 0.36, better than 1% at Level 6 |
| 4 |
| 95, better than 86% at Level 3 | 2, better than 49% at Level 3 | 2 |
| 59, better than 52% at Level 6 | 1, better than 22% at Level 6 | 1 |
| 12, better than 22% at Level 5 | 2, better than 35% at Level 5 | 3 |
| team_loudz273 | |||
|---|---|---|---|
| 34, better than 32% at Level 6 | 8, better than 87% at Level 6 | 7 | |
| 0, better than 1% at Level 8 | 7, better than 75% at Level 8 | 6 | |
| radmehr1999Level 6Steam profile of radmehr1999 (opens in a new tab) | 0, better than 1% at Level 6 | 2, better than 31% at Level 6 | 1 |
| 95, better than 86% at Level 4 | 1, better than 31% at Level 4 | 3 | |
| 2, better than 12% at Level 6 | 2, better than 31% at Level 6 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.