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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_AkzeS6 | ||||||||
| 16 | 15 | 4 | +1 | 92, better than 86% at Level 10 | 1.09, better than 63% at Level 10 | |||
| 16 | 16 | 5 | 0 | 95, better than 93% at Level 10 | 1.02, better than 37% at Level 10 | |||
| 16 | 17 | 3 | -1 | 72, better than 11% at Level 10 | 0.97, better than 25% at Level 10 | |||
| 13 | 18 | 4 | -5 | 86, better than 71% at Level 10 | 0.71, better than 1% at Level 10 | |||
| 9 | 15 | 6 | -6 | 66, better than 3% at Level 9 | 0.69, better than 1% at Level 9 | |||
| team_-dalvi13 | ||||||||
| 22 | 12 | 6 | +10 | 114, better than 99% at Level 10 | 1.70, better than 99% at Level 10 | |||
| 19 | 14 | 5 | +5 | 89, better than 81% at Level 10 | 1.33, better than 96% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_AkzeS6 | |||
| 175, better than 91% at Level 10 | 0, better than 1% at Level 10 | 1 | |
| 121, better than 68% at Level 10 | 6 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 15 |
| 7 |
| -2 |
| 95, better than 94% at Level 10 |
| 0.96, better than 20% at Level 10 |
| 13 | 13 | 3 | 0 | 65, better than 1% at Level 10 | 0.92, better than 13% at Level 10 |
| 13 | 16 | 6 | -3 | 87, better than 74% at Level 10 | 0.76, better than 1% at Level 10 |
| 3 |
| 75, better than 38% at Level 10 | 6, better than 48% at Level 10 | 8 |
| 224, better than 98% at Level 10 | 8, better than 66% at Level 10 | 9 |
| 210, better than 97% at Level 9 | 4, better than 34% at Level 9 | 8 |
| team_-dalvi13 | |||
|---|---|---|---|
| 203, better than 96% at Level 10 | 19, better than 99% at Level 10 | 23 | |
| 53, better than 25% at Level 10 | 9, better than 74% at Level 10 | 3 | |
| 242, better than 99% at Level 10 | 4, better than 31% at Level 10 | 7 | |
| 51, better than 23% at Level 10 | 5, better than 39% at Level 10 | 10 | |
| 32, better than 15% at Level 10 | 5, better than 39% at Level 10 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.