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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_2kuznik6 | ||||||||
| 21 | 15 | 4 | +6 | 100, better than 96% at Level 9 | 1.46, better than 96% at Level 9 | |||
| 15 | 16 | 4 | -1 | 87, better than 76% at Level 9 | 1.00, better than 40% at Level 9 | |||
| 14 | 14 | 2 | 0 | 71, better than 8% at Level 9 | 0.89, better than 10% at Level 9 | |||
| 9 | 16 | 5 | -7 | 61, better than 1% at Level 9 | 0.56, better than 1% at Level 9 | |||
| 7 | 16 | 7 | -9 | 69, better than 5% at Level 9 | 0.47, better than 1% at Level 9 | |||
| team_hollow_mode13 | ||||||||
| 22 | 15 | 1 | +7 | 106, better than 97% at Level 9 | 1.51, better than 97% at Level 9 | |||
| 17 | 13 | 2 | +4 | 76, better than 31% at Level 9 | 1.22, better than 91% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_2kuznik6 | |||
| 7, better than 7% at Level 9 | 8, better than 65% at Level 9 | 6 | |
| 0, better than 1% at Level 9 | 2, better than 17% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 12 |
| 5 |
| +3 |
| 83, better than 59% at Level 9 |
| 1.08, better than 62% at Level 9 |
| 12 | 13 | 9 | -1 | 93 | 1.00 |
| 11 | 14 | 3 | -3 | 72, better than 9% at Level 9 | 0.85, better than 6% at Level 9 |
| 4 |
| 32, better than 16% at Level 9 | 3, better than 24% at Level 9 | 19 |
| 86, better than 48% at Level 9 | 11, better than 85% at Level 9 | 8 |
| 59, better than 30% at Level 9 | 7, better than 56% at Level 9 | 8 |
| team_hollow_mode13 | |||
|---|---|---|---|
| 38, better than 19% at Level 9 | 0, better than 1% at Level 9 | 2 | |
| 0, better than 1% at Level 9 | 0, better than 1% at Level 9 | 11 | |
| 51, better than 25% at Level 9 | 1, better than 12% at Level 9 | 3 | |
| 56 | 6 | 10 | |
| 28, better than 14% at Level 9 | 3, better than 24% at Level 9 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.