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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_BaadBonny13 | ||||||||
| 26 | 15 | 5 | +11 | 103, better than 97% at Level 9 | 1.55, better than 99% at Level 9 | |||
| 19 | 21 | 8 | -2 | 100, better than 96% at Level 9 | 1.13, better than 70% at Level 9 | |||
| 17 | 15 | 6 | +2 | 74, better than 18% at Level 8 | 1.07, better than 66% at Level 8 | |||
| 13 | 19 | 5 | -6 | 63, better than 2% at Level 9 | 0.84, better than 5% at Level 9 | |||
| 11 | 19 | 4 | -8 | 56, better than 1% at Level 9 | 0.63, better than 1% at Level 9 | |||
| team_-mister11 | ||||||||
| 23 | 17 | 5 | +6 | 89, better than 81% at Level 10 | 1.28, better than 95% at Level 10 | |||
| 18 | 17 | 6 | +1 | 80, better than 49% at Level 8 | 1.13, better than 82% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_BaadBonny13 | |||
| 114, better than 52% at Level 9 | 13, better than 85% at Level 9 | 20 | |
| 119, better than 55% at Level 9 | 12 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 19 |
| 18 |
| 4 |
| +1 |
| 75, better than 22% at Level 10 |
| 0.99, better than 34% at Level 10 |
| 16 | 17 | 9 | -1 | 92, better than 91% at Level 10 | 0.96, better than 28% at Level 10 |
| 13 | 18 | 4 | -5 | 55, better than 1% at Level 8 | 0.73, better than 1% at Level 8 |
| 15 |
| 126, better than 63% at Level 8 | 28, better than 99% at Level 8 | 22 |
| 79, better than 34% at Level 9 | 7, better than 48% at Level 9 | 8 |
| 149, better than 70% at Level 9 | 1, better than 13% at Level 9 | 5 |
| team_-mister11 | |||
|---|---|---|---|
| 1, better than 5% at Level 10 | 4, better than 24% at Level 10 | 6 | |
| 79, better than 38% at Level 8 | 7, better than 51% at Level 8 | 10 | |
| 24, better than 10% at Level 10 | 7, better than 44% at Level 10 | 10 | |
| 322, better than 99% at Level 10 | 14, better than 86% at Level 10 | 15 | |
| 25, better than 15% at Level 8 | 4, better than 31% at Level 8 | 8 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.