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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_KoLa_13 | ||||||||
| 24 | 12 | 6 | +12 | 125, better than 99% at Level 7 | 1.82, better than 99% at Level 7 | |||
| 18 | 15 | 7 | +3 | 106, better than 99% at Level 5 | 1.22, better than 95% at Level 5 | |||
| 16 | 13 | 2 | +3 | 82, better than 65% at Level 5 | 1.19, better than 93% at Level 5 | |||
| saltypecho–Steam profile of saltypecho (opens in a new tab) | 11 | 9 | 1 | +2 | 49 | 1.05 | ||
| snupi3Level 4Steam profile of snupi3 (opens in a new tab) | 8 | 14 | 4 | -6 | 46, better than 1% at Level 4 | 0.58, better than 1% at Level 4 | ||
| team_Mralovna7 | ||||||||
| 15 | 14 | 2 | +1 | 84, better than 76% at Level 5 | 1.05, better than 74% at Level 5 | |||
| 13 | 15 | 3 | -2 | 58, better than 6% at Level 3 | 0.92, better than 61% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_KoLa_13 | |||
| 54, better than 35% at Level 7 | 7, better than 65% at Level 7 | 8 | |
| 14, better than 21% at Level 5 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 11 |
| 15 |
| 7 |
| -4 |
| 88, better than 87% at Level 5 |
| 0.78, better than 4% at Level 5 |
| 13 | 16 | 5 | -3 | 60, better than 3% at Level 5 | 0.76, better than 3% at Level 5 |
| 10 | 17 | 7 | -7 | 78 | 0.66 |
| 3 |
| 88, better than 65% at Level 5 | 1, better than 24% at Level 5 | 1 |
| saltypecho–Steam profile of saltypecho (opens in a new tab) | 30 | 2 | 6 |
|---|
| snupi3Level 4Steam profile of snupi3 (opens in a new tab) | 0, better than 1% at Level 4 | 9, better than 88% at Level 4 | 7 |
|---|
| team_Mralovna7 | |||
|---|---|---|---|
| 89, better than 66% at Level 5 | 3, better than 39% at Level 5 | 3 | |
| 47, better than 46% at Level 3 | 4, better than 62% at Level 3 | 8 | |
| 0, better than 1% at Level 5 | 3, better than 39% at Level 5 | 3 | |
| 0, better than 1% at Level 5 | 5, better than 56% at Level 5 | 7 | |
| 5 | 0 | 1 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.