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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_fireScott13 | ||||||||
| 21 | 17 | 8 | +4 | 88 | 1.18 | |||
| fireScottLevel 4Steam profile of fireScott (opens in a new tab) | 20 | 19 | 8 | +1 | 93, better than 96% at Level 4 | 1.12, better than 91% at Level 4 | ||
| 15 | 16 | 8 | -1 | 96, better than 96% at Level 6 | 0.95, better than 29% at Level 6 | |||
| 16 | 17 | 5 | -1 | 84 | 0.90 | |||
| LePereFredoLevel 2Steam profile of LePereFredo (opens in a new tab) | 10 | 18 | 6 | -8 | 50, better than 5% at Level 2 | 0.59, better than 6% at Level 2 | ||
| team_Arthas_14110 | ||||||||
| 32 | 16 | 5 | +16 | 131 | 1.99 | |||
| 24 | 15 | 5 | +9 | 92 | 1.56 | |||
| 13 | 20 | 6 | ||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_fireScott13 | |||
| 294 | 4 | 5 | |
| fireScottLevel 4Steam profile of fireScott (opens in a new tab) | 217, better than 98% at Level 4 | 7, better than 71% at Level 4 | 8 |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 63, better than 5% at Level 4 |
| 0.63, better than 1% at Level 4 |
| StehiDareali–Steam profile of StehiDareali (opens in a new tab) | 8 | 15 | 4 | -7 | 43 | 0.63 |
|---|
| 8 | 16 | 13 | -8 | 74 | 0.56 |
| 219, better than 97% at Level 6 |
| 13, better than 92% at Level 6 |
| 9 |
| 141 | 5 | 13 |
| LePereFredoLevel 2Steam profile of LePereFredo (opens in a new tab) | 74, better than 61% at Level 2 | 0, better than 1% at Level 2 | 1 |
|---|
| team_Arthas_14110 | |||
|---|---|---|---|
| 88 | 6 | 4 | |
| 132 | 0 | 0 | |
| 91, better than 67% at Level 4 | 6, better than 64% at Level 4 | 8 | |
| StehiDareali–Steam profile of StehiDareali (opens in a new tab) | 0 | 2 | 2 |
| 144 | 2 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.