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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_fijix13 | ||||||||
| 22 | 10 | 5 | +12 | 107 | 1.69 | |||
| 21 | 15 | 8 | +6 | 99, better than 97% at Level 7 | 1.32, better than 97% at Level 7 | |||
| 15 | 11 | 4 | +4 | 69, better than 15% at Level 5 | 1.23, better than 95% at Level 5 | |||
| 18 | 18 | 10 | 0 | 112 | 1.00 | |||
| 14 | 15 | 7 | -1 | 57, better than 1% at Level 6 | 0.87, better than 12% at Level 6 | |||
| team_pepe_z8 | ||||||||
| SHNURKOVLevel 4Steam profile of SHNURKOV (opens in a new tab) | 25 | 18 | 7 | +7 | 108, better than 99% at Level 4 | 1.50, better than 99% at Level 4 | ||
| 13 | 16 | 3 | -3 | 67, better than 1% at Level 7 | 0.96, better than 28% at Level 7 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_fijix13 | |||
| 50 | 9 | 11 | |
| 144, better than 92% at Level 7 | 2, better than 30% at Level 7 | 3 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 12 |
| 18 |
| 7 |
| -6 |
| 70, better than 4% at Level 7 |
| 0.65, better than 1% at Level 7 |
| 9 | 18 | 7 | -9 | 66, better than 10% at Level 5 | 0.50, better than 1% at Level 5 |
| 10 | 20 | 8 | -10 | 80, better than 48% at Level 8 | 0.49, better than 1% at Level 8 |
| 161, better than 96% at Level 5 |
| 4, better than 53% at Level 5 |
| 12 |
| 129 | 0 | 0 |
| 0, better than 1% at Level 6 | 5, better than 58% at Level 6 | 6 |
| team_pepe_z8 | |||
|---|---|---|---|
| SHNURKOVLevel 4Steam profile of SHNURKOV (opens in a new tab) | 91, better than 79% at Level 4 | 7, better than 76% at Level 4 | 4 |
| 21, better than 22% at Level 7 | 2, better than 30% at Level 7 | 3 | |
| blesk0-1Level 7Steam profile of blesk0-1 (opens in a new tab) | 35, better than 30% at Level 7 | 0, better than 1% at Level 7 | 3 |
| 157, better than 96% at Level 5 | 8, better than 83% at Level 5 | 4 | |
| 151, better than 92% at Level 8 | 7, better than 68% at Level 8 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.