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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_CRV213 | ||||||||
| 26 | 13 | 6 | +13 | 130, better than 99% at Level 6 | 1.87, better than 99% at Level 6 | |||
| 19 | 14 | 2 | +5 | 94, better than 95% at Level 4 | 1.30, better than 96% at Level 4 | |||
| shanto0Level 5Steam profile of shanto0 (opens in a new tab) | 16 | 14 | 5 | +2 | 83, better than 69% at Level 5 | 1.06, better than 75% at Level 5 | ||
| iC_YLevel 4Steam profile of iC_Y (opens in a new tab) | 11 | 11 | 4 | 0 | 63, better than 4% at Level 4 | 0.89, better than 26% at Level 4 | ||
| 6 | 13 | 2 | -7 | 40, better than 1% at Level 4 | 0.54, better than 1% at Level 4 | |||
| team_Abuyusuf017 | ||||||||
| 19 | 17 | 6 | +2 | 108, better than 99% at Level 4 | 1.26, better than 95% at Level 4 | |||
| 17 | 14 | 3 | +3 | 75, better than 46% at Level 4 | 1.16, better than 91% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_CRV213 | |||
| 86, better than 59% at Level 6 | 4, better than 40% at Level 6 | 12 | |
| 119, better than 87% at Level 4 | 6, better than 68% at Level 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 15 |
| 4 |
| 0 |
| 88 |
| 1.01 |
| 10 | 16 | 9 | -6 | 71 | 0.61 |
| 4 | 16 | 0 | -12 | 25 | 0.33 |
| 11 |
| shanto0Level 5Steam profile of shanto0 (opens in a new tab) | 53, better than 42% at Level 5 | 0, better than 1% at Level 5 | 2 |
|---|
| iC_YLevel 4Steam profile of iC_Y (opens in a new tab) | 147, better than 94% at Level 4 | 2, better than 36% at Level 4 | 4 |
|---|
| 67, better than 60% at Level 4 | 0, better than 1% at Level 4 | 4 |
| team_Abuyusuf017 | |||
|---|---|---|---|
| 10, better than 24% at Level 4 | 0, better than 1% at Level 4 | 0 | |
| 23, better than 32% at Level 4 | 9, better than 86% at Level 4 | 24 | |
| 0 | 9 | 15 | |
| 2 | 7 | 13 | |
| 34 | 7 | 16 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.