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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Wwramer0910 | ||||||||
| 21 | 17 | 7 | +4 | 108, better than 99% at Level 5 | 1.20, better than 96% at Level 5 | |||
| 16 | 13 | 4 | +3 | 70, better than 12% at Level 5 | 1.04, better than 66% at Level 5 | |||
| 16 | 20 | 2 | -4 | 71, better than 32% at Level 3 | 0.89, better than 37% at Level 3 | |||
| 13 | 15 | 7 | -2 | 81, better than 68% at Level 4 | 0.81, better than 11% at Level 4 | |||
| 16 | 20 | 5 | -4 | 68, better than 14% at Level 4 | 0.76, better than 4% at Level 4 | |||
| team_Lega6713 | ||||||||
| Lega67Level 5Steam profile of Lega67 (opens in a new tab) | 27 | 13 | 3 | +14 | 119, better than 99% at Level 5 | 1.66, better than 99% at Level 5 | ||
| 15 | 15 | 7 | 0 | 80, better than 68% at Level 4 | 0.93, better than 42% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Wwramer0910 | |||
| 71, better than 48% at Level 5 | 4, better than 40% at Level 5 | 8 | |
| 4, better than 16% at Level 5 | 5 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 16 |
| 1 |
| -1 |
| 60, better than 2% at Level 5 |
| 0.89, better than 21% at Level 5 |
| 13 | 18 | 8 | -5 | 70, better than 29% at Level 3 | 0.70, better than 9% at Level 3 |
| 14 | 20 | 5 | -6 | 68 | 0.69 |
| 4 |
| 49, better than 44% at Level 3 | 0, better than 1% at Level 3 | 2 |
| 80, better than 61% at Level 4 | 0, better than 1% at Level 4 | 4 |
| 0, better than 1% at Level 4 | 2, better than 34% at Level 4 | 7 |
| team_Lega6713 | |||
|---|---|---|---|
| Lega67Level 5Steam profile of Lega67 (opens in a new tab) | 7, better than 17% at Level 5 | 5, better than 47% at Level 5 | 16 |
| 0, better than 1% at Level 4 | 4, better than 47% at Level 4 | 9 | |
| 0, better than 1% at Level 5 | 4, better than 40% at Level 5 | 10 | |
| 41, better than 40% at Level 3 | 3, better than 50% at Level 3 | 6 | |
| 0 | 1 | 2 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.