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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Pedrocass16 | ||||||||
| 19 | 15 | 3 | +4 | 79, better than 38% at Level 8 | 1.34, better than 97% at Level 8 | |||
| 14 | 16 | 3 | -2 | 93, better than 91% at Level 7 | 0.96, better than 27% at Level 7 | |||
| 10 | 15 | 5 | -5 | 69 | 0.70 | |||
| 10 | 17 | 3 | -7 | 65, better than 5% at Level 5 | 0.62, better than 1% at Level 5 | |||
| 6 | 14 | 4 | -8 | 48, better than 1% at Level 5 | 0.48, better than 1% at Level 5 | |||
| team_Asmirin13 | ||||||||
| 24 | 10 | 3 | +14 | 125, better than 99% at Level 7 | 1.99, better than 99% at Level 7 | |||
| Asmirin–Steam profile of Asmirin (opens in a new tab) | 16 | 13 | 5 | +3 | 100 | 1.18 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Pedrocass16 | |||
| 11, better than 11% at Level 8 | 7, better than 60% at Level 8 | 13 | |
| 18, better than 16% at Level 7 | 8, better than 72% at Level 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 13 |
| 7 |
| +2 |
| 83, better than 71% at Level 5 |
| 1.07, better than 80% at Level 5 |
| 12 | 9 | 3 | +3 | 59 | 1.05 |
| kurtaaaaLevel 9Steam profile of kurtaaaa (opens in a new tab) | 10 | 15 | 4 | -5 | 61, better than 1% at Level 9 | 0.70, better than 1% at Level 9 |
|---|
| 10 |
| 55 | 11 | 16 |
| 27, better than 27% at Level 5 | 6, better than 63% at Level 5 | 5 |
| 126, better than 87% at Level 5 | 0, better than 1% at Level 5 | 0 |
| team_Asmirin13 | |||
|---|---|---|---|
| 32, better than 22% at Level 7 | 12, better than 92% at Level 7 | 14 | |
| Asmirin–Steam profile of Asmirin (opens in a new tab) | 66 | 7 | 7 |
| 18, better than 22% at Level 5 | 1, better than 22% at Level 5 | 5 | |
| 51 | 7 | 12 | |
| kurtaaaaLevel 9Steam profile of kurtaaaa (opens in a new tab) | 80, better than 44% at Level 9 | 2, better than 17% at Level 9 | 7 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.