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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_dowNNN77716 | ||||||||
| 31 | 17 | 6 | +14 | 101, better than 97% at Level 7 | 1.61, better than 99% at Level 7 | |||
| 31 | 19 | 3 | +12 | 90, better than 88% at Level 9 | 1.60, better than 97% at Level 9 | |||
| 22 | 21 | 7 | +1 | 81, better than 43% at Level 7 | 1.10, better than 70% at Level 7 | |||
| 16 | 20 | 6 | -4 | 64, better than 1% at Level 9 | 0.81, better than 2% at Level 9 | |||
| 12 | 23 | 12 | -11 | 72, better than 50% at Level 2 | 0.55, better than 3% at Level 2 | |||
| team_Zaya4713 | ||||||||
| 22 | 19 | 2 | +3 | 75, better than 19% at Level 8 | 1.12, better than 80% at Level 8 | |||
| 21 | 20 | 1 | +1 | 72, better than 14% at Level 6 | 1.08, better than 73% at Level 6 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_dowNNN77716 | |||
| 56, better than 25% at Level 7 | 12, better than 71% at Level 7 | 15 | |
| 23, better than 10% at Level 9 | 0, better than 1% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 23 |
| 26 |
| 5 |
| -3 |
| 99, better than 97% at Level 8 |
| 0.97, better than 31% at Level 8 |
| 19 | 25 | 8 | -6 | 76, better than 27% at Level 8 | 0.82, better than 3% at Level 8 |
| 14 | 23 | 9 | -9 | 57, better than 2% at Level 6 | 0.67, better than 1% at Level 6 |
| 2 |
| 29, better than 16% at Level 7 | 1, better than 15% at Level 7 | 2 |
| 7, better than 6% at Level 9 | 5, better than 25% at Level 9 | 10 |
| 164, better than 87% at Level 2 | 6, better than 60% at Level 2 | 7 |
| team_Zaya4713 | |||
|---|---|---|---|
| 86, better than 32% at Level 8 | 9, better than 51% at Level 8 | 17 | |
| 61, better than 31% at Level 6 | 7, better than 47% at Level 6 | 13 | |
| 21, better than 12% at Level 8 | 11, better than 62% at Level 8 | 15 | |
| 14, better than 10% at Level 8 | 12, better than 67% at Level 8 | 19 | |
| 167, better than 76% at Level 6 | 19, better than 95% at Level 6 | 19 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.