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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_JzX5213 | ||||||||
| 20 | 15 | 6 | +5 | 89 | 1.36 | |||
| 22 | 16 | 6 | +6 | 108 | 1.30 | |||
| JzX52Level 3Steam profile of JzX52 (opens in a new tab) | 17 | 14 | 7 | +3 | 80, better than 79% at Level 3 | 1.15, better than 95% at Level 3 | ||
| 13 | 15 | 7 | -2 | 64 | 0.89 | |||
| 00LySy00–Steam profile of 00LySy00 (opens in a new tab) | 14 | 17 | 6 | -3 | 82 | 0.85 | ||
| team_SHABA7SY9 | ||||||||
| 24 | 17 | 6 | +7 | 111, better than 99% at Level 5 | 1.36, better than 98% at Level 5 | |||
| 19 | 18 | 8 | +1 | 97, better than 98% at Level 3 | 1.11, better than 93% at Level 3 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_JzX5213 | |||
| 215 | 16 | 18 | |
| 231 | 9 | 13 | |
| JzX52Level 3Steam profile of JzX52 (opens in a new tab) | 51 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 16 |
| 4 |
| -3 |
| 59, better than 2% at Level 4 |
| 0.82, better than 14% at Level 4 |
| Giffer89–Steam profile of Giffer89 (opens in a new tab) | 10 | 18 | 5 | -8 | 61 | 0.58 |
|---|
| 10 | 17 | 7 | -7 | 53, better than 3% at Level 3 | 0.57, better than 1% at Level 3 |
| 11, better than 94% at Level 3 |
| 6 |
| 212 | 9 | 8 |
| 00LySy00–Steam profile of 00LySy00 (opens in a new tab) | 32 | 12 | 7 |
|---|
| team_SHABA7SY9 | |||
|---|---|---|---|
| 35, better than 30% at Level 5 | 11, better than 89% at Level 5 | 11 | |
| 329, better than 99% at Level 3 | 10, better than 92% at Level 3 | 10 | |
| SHABA7SYLevel 4Steam profile of SHABA7SY (opens in a new tab) | 112, better than 79% at Level 4 | 13, better than 96% at Level 4 | 8 |
| Giffer89–Steam profile of Giffer89 (opens in a new tab) | 58 | 4 | 3 |
| 143, better than 89% at Level 3 | 6, better than 73% at Level 3 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.