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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_DjohnRich9 | ||||||||
| 24 | 15 | 4 | +9 | 118, better than 99% at Level 5 | 1.73, better than 99% at Level 5 | |||
| 14 | 17 | 4 | -3 | 63, better than 41% at Level 1 | 0.93, better than 81% at Level 1 | |||
| 13 | 16 | 5 | -3 | 78, better than 79% at Level 2 | 0.90, better than 65% at Level 2 | |||
| 14 | 17 | 7 | -3 | 71, better than 45% at Level 2 | 0.82, better than 43% at Level 2 | |||
| ambasadorf–Steam profile of ambasadorf (opens in a new tab) | 10 | 19 | 2 | -9 | 43 | 0.57 | ||
| team_special2013 | ||||||||
| 20 | 13 | 6 | +7 | 95, better than 99% at Level 2 | 1.31, better than 99% at Level 2 | |||
| minibear13Level 1Steam profile of minibear13 (opens in a new tab) | 19 | 16 | 5 | +3 | 93, better than 99% at Level 1 | 1.16, better than 98% at Level 1 | ||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_DjohnRich9 | |||
| 70, better than 49% at Level 5 | 3, better than 34% at Level 5 | 5 | |
| 1, better than 26% at Level 1 | 2 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 15 |
| 6 |
| +2 |
| 84, better than 88% at Level 3 |
| 1.09, better than 91% at Level 3 |
| 15 | 16 | 7 | -1 | 61 | 0.92 |
| 12 | 16 | 5 | -4 | 65, better than 24% at Level 2 | 0.71, better than 17% at Level 2 |
| 7 |
| 0, better than 1% at Level 2 | 4, better than 56% at Level 2 | 3 |
| 45, better than 47% at Level 2 | 0, better than 1% at Level 2 | 1 |
| ambasadorf–Steam profile of ambasadorf (opens in a new tab) | 0 | 1 | 7 |
|---|
| team_special2013 | |||
|---|---|---|---|
| 280, better than 99% at Level 2 | 2, better than 41% at Level 2 | 6 | |
| minibear13Level 1Steam profile of minibear13 (opens in a new tab) | 75, better than 70% at Level 1 | 0, better than 1% at Level 1 | 3 |
| 0, better than 1% at Level 3 | 7, better than 78% at Level 3 | 13 | |
| 35 | 10 | 8 | |
| 14, better than 29% at Level 2 | 3, better than 49% at Level 2 | 4 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.