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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_cortezzxgod7 | ||||||||
| 19 | 16 | 2 | +3 | 96, better than 94% at Level 9 | 1.28, better than 95% at Level 9 | |||
| 16 | 15 | 7 | +1 | 99, better than 96% at Level 9 | 1.05, better than 63% at Level 9 | |||
| 14 | 17 | 2 | -3 | 74, better than 18% at Level 9 | 0.82, better than 4% at Level 9 | |||
| 13 | 17 | 5 | -4 | 76, better than 31% at Level 9 | 0.81, better than 3% at Level 9 | |||
| 11 | 19 | 3 | -8 | 51, better than 1% at Level 9 | 0.79, better than 2% at Level 9 | |||
| team_naslojdenie13 | ||||||||
| 21 | 14 | 4 | +7 | 109, better than 99% at Level 9 | 1.44, better than 99% at Level 9 | |||
| 21 | 12 | 6 | +9 | 125, better than 99% at Level 9 | 1.41, better than 98% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_cortezzxgod7 | |||
| 0, better than 1% at Level 9 | 2, better than 19% at Level 9 | 9 | |
| 86, better than 46% at Level 9 | 1 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 12 |
| 3 |
| +6 |
| 89, better than 82% at Level 9 |
| 1.28, better than 95% at Level 9 |
| 15 | 16 | 6 | -1 | 83, better than 68% at Level 9 | 0.99, better than 40% at Level 9 |
| 8 | 19 | 3 | -11 | 40, better than 1% at Level 9 | 0.38, better than 1% at Level 9 |
| 2 |
| 101, better than 56% at Level 9 | 2, better than 19% at Level 9 | 2 |
| 33, better than 17% at Level 9 | 7, better than 58% at Level 9 | 7 |
| 0, better than 1% at Level 9 | 3, better than 25% at Level 9 | 5 |
| team_naslojdenie13 | |||
|---|---|---|---|
| 147, better than 81% at Level 9 | 5, better than 40% at Level 9 | 6 | |
| 179, better than 92% at Level 9 | 0, better than 1% at Level 9 | 4 | |
| 23, better than 14% at Level 9 | 1, better than 14% at Level 9 | 2 | |
| 192, better than 95% at Level 9 | 0, better than 1% at Level 9 | 0 | |
| 26, better than 15% at Level 9 | 4, better than 32% at Level 9 | 6 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.