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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_smartfox_6 | ||||||||
| 19 | 17 | 8 | +2 | 117, better than 99% at Level 7 | 1.26, better than 95% at Level 7 | |||
| 13 | 14 | 3 | -1 | 76, better than 34% at Level 5 | 1.00, better than 55% at Level 5 | |||
| B004KO_10–Steam profile of B004KO_10 (opens in a new tab) | 13 | 16 | 3 | -3 | 71 | 0.85 | ||
| 12 | 17 | 5 | -5 | 70, better than 12% at Level 5 | 0.77, better than 4% at Level 5 | |||
| 1 | 7 | 0 | -6 | 12, better than 1% at Level 6 | 0.56, better than 1% at Level 6 | |||
| team_SG_0113 | ||||||||
| 17 | 8 | 5 | +9 | 97, better than 97% at Level 6 | 1.43, better than 99% at Level 6 | |||
| 19 | 11 | 1 | +8 | 94 | 1.42 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_smartfox_6 | |||
| 294, better than 99% at Level 7 | 1, better than 18% at Level 7 | 3 | |
| 44, better than 38% at Level 5 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 11 |
| 3 |
| +2 |
| 67, better than 5% at Level 6 |
| 1.10, better than 77% at Level 6 |
| 14 | 14 | 5 | 0 | 85, better than 70% at Level 6 | 1.01, better than 50% at Level 6 |
| 15 | 17 | 5 | -2 | 96, better than 96% at Level 5 | 0.87, better than 15% at Level 5 |
| 10 |
| B004KO_10–Steam profile of B004KO_10 (opens in a new tab) | 143 | 1 | 2 |
|---|
| 150, better than 93% at Level 5 | 5, better than 55% at Level 5 | 12 |
| 0, better than 1% at Level 6 | 1, better than 20% at Level 6 | 2 |
| team_SG_0113 | |||
|---|---|---|---|
| 165, better than 95% at Level 6 | 0, better than 1% at Level 6 | 2 | |
| 85 | 1 | 10 | |
| 22, better than 21% at Level 6 | 4, better than 42% at Level 6 | 9 | |
| 23, better than 22% at Level 6 | 3, better than 34% at Level 6 | 4 | |
| 97, better than 72% at Level 5 | 6, better than 63% at Level 5 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.