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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| Asakusa Clan13 | ||||||||
| 22 | 16 | 5 | +6 | 96, better than 94% at Level 10 | 1.48, better than 99% at Level 10 | |||
| 20 | 14 | 5 | +6 | 92, better than 88% at Level 10 | 1.22, better than 88% at Level 10 | |||
| 22 | 19 | 4 | +3 | 92, better than 88% at Level 10 | 1.22, better than 88% at Level 10 | |||
| 15 | 16 | 4 | -1 | 69, better than 4% at Level 10 | 1.00, better than 31% at Level 10 | |||
| 8 | 17 | 5 | -9 | 53, better than 1% at Level 10 | 0.50, better than 1% at Level 10 | |||
| Uninvited Guest10 | ||||||||
| 21 | 18 | 9 | +3 | 110, better than 99% at Level 10 | 1.14, better than 78% at Level 10 | |||
| 16 | 16 | 2 | 0 | 53, better than 1% at Level 10 | 1.13, better than 76% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| Asakusa Clan13 | |||
| 61, better than 23% at Level 10 | 0, better than 1% at Level 10 | 7 | |
| 322, better than 99% at Level 10 | 19 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 3 |
| -1 |
| 71, better than 7% at Level 10 |
| 0.95, better than 18% at Level 10 |
| 15 | 18 | 3 | -3 | 71, better than 8% at Level 10 | 0.92, better than 14% at Level 10 |
| 11 | 17 | 5 | -6 | 63, better than 1% at Level 10 | 0.76, better than 1% at Level 10 |
| 13 |
| 3, better than 6% at Level 10 | 8, better than 53% at Level 10 | 20 |
| 14, better than 8% at Level 10 | 2, better than 15% at Level 10 | 7 |
| 63, better than 24% at Level 10 | 1, better than 11% at Level 10 | 1 |
| Uninvited Guest10 | |||
|---|---|---|---|
| 1, better than 5% at Level 10 | 6, better than 39% at Level 10 | 12 | |
| 43, better than 16% at Level 10 | 3, better than 20% at Level 10 | 12 | |
| 72, better than 28% at Level 10 | 1, better than 11% at Level 10 | 5 | |
| 111, better than 49% at Level 10 | 6, better than 39% at Level 10 | 11 | |
| 151, better than 70% at Level 10 | 9, better than 61% at Level 10 | 15 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.