Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_xNo_AbusE-13 | ||||||||
| 19 | 4 | 0 | +15 | 107, better than 97% at Level 7 | 1.93, better than 99% at Level 7 | |||
| 13 | 5 | 3 | +8 | 90, better than 91% at Level 7 | 1.54, better than 98% at Level 7 | |||
| 15 | 7 | 5 | +8 | 103, better than 97% at Level 8 | 1.50, better than 99% at Level 8 | |||
| 13 | 9 | 3 | +4 | 106, better than 97% at Level 7 | 1.17, better than 90% at Level 7 | |||
| 8 | 8 | 6 | 0 | 70, better than 5% at Level 8 | 0.90, better than 15% at Level 8 | |||
| team_Sh4dowRoot72 | ||||||||
| 9 | 13 | 2 | -4 | 73, better than 15% at Level 9 | 0.73, better than 1% at Level 9 | |||
| 9 | 13 | 1 | -4 | 64, better than 1% at Level 10 | 0.69, better than 1% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_xNo_AbusE-13 | |||
| 51, better than 44% at Level 7 | 9, better than 93% at Level 7 | 7 | |
| 227, better than 99% at Level 7 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 5 |
| 13 |
| 2 |
| -8 |
| 44, better than 1% at Level 6 |
| 0.43, better than 1% at Level 6 |
| 5 | 14 | 3 | -9 | 40, better than 1% at Level 9 | 0.33, better than 1% at Level 9 |
| 5 | 15 | 4 | -10 | 47, better than 1% at Level 4 | 0.28, better than 1% at Level 4 |
| 9 |
| 98, better than 77% at Level 8 | 6, better than 69% at Level 8 | 16 |
| 39, better than 34% at Level 7 | 2, better than 29% at Level 7 | 8 |
| 139, better than 95% at Level 8 | 9, better than 91% at Level 8 | 13 |
| team_Sh4dowRoot72 | |||
|---|---|---|---|
| 1, better than 6% at Level 9 | 4, better than 43% at Level 9 | 12 | |
| 24, better than 14% at Level 10 | 5, better than 51% at Level 10 | 12 | |
| 0, better than 1% at Level 6 | 6, better than 76% at Level 6 | 11 | |
| 16, better than 13% at Level 9 | 2, better than 23% at Level 9 | 7 | |
| 1, better than 21% at Level 4 | 1, better than 32% at Level 4 | 7 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.