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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Ins0litus13 | ||||||||
| 22 | 11 | 5 | +11 | 83, better than 64% at Level 8 | 1.60, better than 99% at Level 8 | |||
| 23 | 14 | 6 | +9 | 118, better than 99% at Level 7 | 1.38, better than 99% at Level 7 | |||
| 13 | 15 | 8 | -2 | 78, better than 42% at Level 5 | 0.89, better than 19% at Level 5 | |||
| 12 | 15 | 8 | -3 | 69, better than 19% at Level 4 | 0.79, better than 10% at Level 4 | |||
| 12 | 20 | 6 | -8 | 69, better than 14% at Level 5 | 0.60, better than 1% at Level 5 | |||
| team_Sherb098 | ||||||||
| 20 | 14 | 1 | +6 | 83 | 1.34 | |||
| 19 | 15 | 9 | +4 | 101, better than 98% at Level 6 | 1.27, better than 96% at Level 6 | |||
| seckuge–Steam | ||||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Ins0litus13 | |||
| 96, better than 67% at Level 8 | 26, better than 99% at Level 8 | 28 | |
| 119, better than 83% at Level 7 | 7 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 16 |
| 17 |
| 4 |
| -1 |
| 76 |
| 1.01 |
| quezz1yLevel 5Steam profile of quezz1y (opens in a new tab) | 13 | 18 | 7 | -5 | 71, better than 17% at Level 5 | 0.77, better than 5% at Level 5 |
|---|
| 7 | 19 | 5 | -12 | 46, better than 2% at Level 5 | 0.38, better than 1% at Level 5 |
| 15 |
| 61, better than 56% at Level 5 | 2, better than 35% at Level 5 | 2 |
| 266, better than 99% at Level 4 | 18, better than 99% at Level 4 | 14 |
| 135, better than 92% at Level 5 | 1, better than 28% at Level 5 | 4 |
| team_Sherb098 | |||
|---|---|---|---|
| 95 | 10 | 11 | |
| 47, better than 42% at Level 6 | 7, better than 74% at Level 6 | 16 | |
| seckuge–Steam profile of seckuge (opens in a new tab) | 189 | 1 | 2 |
| quezz1yLevel 5Steam profile of quezz1y (opens in a new tab) | 0, better than 1% at Level 5 | 9, better than 88% at Level 5 | 7 |
| 132, better than 91% at Level 5 | 9, better than 88% at Level 5 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.