Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_m9ts16 | ||||||||
| 34 | 21 | 5 | +13 | 115, better than 99% at Level 10 | 1.52, better than 99% at Level 10 | |||
| 25 | 20 | 5 | +5 | 79, better than 48% at Level 9 | 1.16, better than 83% at Level 9 | |||
| 21 | 21 | 9 | 0 | 90, better than 84% at Level 10 | 0.91, better than 10% at Level 10 | |||
| 17 | 21 | 5 | -4 | 72, better than 11% at Level 9 | 0.82, better than 3% at Level 9 | |||
| 12 | 17 | 4 | -5 | 47, better than 1% at Level 10 | 0.75, better than 1% at Level 10 | |||
| team_WW3X14 | ||||||||
| 25 | 23 | 8 | +2 | 99, better than 96% at Level 10 | 1.14, better than 77% at Level 10 | |||
| 21 | 22 | 5 | -1 | 79, better than 49% at Level 9 | 0.94, better than 24% at Level 9 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_m9ts16 | |||
| 56, better than 16% at Level 10 | 3, better than 16% at Level 10 | 11 | |
| 119, better than 42% at Level 9 | 4, better than 23% at Level 9 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 20 |
| 21 |
| 5 |
| -1 |
| 79, better than 37% at Level 10 |
| 0.94, better than 17% at Level 10 |
| 17 | 21 | 1 | -4 | 60, better than 1% at Level 9 | 0.82, better than 3% at Level 9 |
| 16 | 23 | 2 | -7 | 59, better than 1% at Level 9 | 0.71, better than 1% at Level 9 |
| 7 |
| 128, better than 42% at Level 10 | 5, better than 24% at Level 10 | 18 |
| 28, better than 12% at Level 9 | 17, better than 87% at Level 9 | 22 |
| 194, better than 69% at Level 10 | 3, better than 16% at Level 10 | 15 |
| team_WW3X14 | |||
|---|---|---|---|
| 94, better than 28% at Level 10 | 7, better than 34% at Level 10 | 13 | |
| 211, better than 78% at Level 9 | 1, better than 12% at Level 9 | 7 | |
| 139, better than 46% at Level 10 | 7, better than 34% at Level 10 | 14 | |
| 79, better than 27% at Level 9 | 2, better than 15% at Level 9 | 5 | |
| 31, better than 13% at Level 9 | 7, better than 38% at Level 9 | 13 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.