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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_SlowDown133713 | ||||||||
| 27 | 16 | 3 | +11 | 114, better than 99% at Level 8 | 1.58, better than 99% at Level 8 | |||
| 21 | 18 | 8 | +3 | 101, better than 98% at Level 5 | 1.25, better than 97% at Level 5 | |||
| 15 | 15 | 4 | 0 | 66 | 0.97 | |||
| 14 | 17 | 4 | -3 | 69 | 0.87 | |||
| 11 | 16 | 3 | -5 | 53 | 0.70 | |||
| team_kubson64611 | ||||||||
| 22 | 16 | 9 | +6 | 92, better than 92% at Level 6 | 1.38, better than 99% at Level 6 | |||
| 22 | 18 | 10 | +4 | 105, better than 99% at Level 8 | 1.19, better than 90% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_SlowDown133713 | |||
| 101, better than 50% at Level 8 | 6, better than 44% at Level 8 | 15 | |
| 123, better than 73% at Level 5 | 8 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 17 |
| 18 |
| 1 |
| -1 |
| 64, better than 5% at Level 4 |
| 1.01, better than 71% at Level 4 |
| kamszitLevel 1Steam profile of kamszit (opens in a new tab) | 10 | 17 | 6 | -7 | 53, better than 10% at Level 1 | 0.66, better than 19% at Level 1 |
|---|
| 11 | 20 | 6 | -9 | 59, better than 2% at Level 4 | 0.59, better than 1% at Level 4 |
| 8 |
| 73 | 4 | 3 |
| 0 | 1 | 2 |
| 6 | 0 | 1 |
| team_kubson64611 | |||
|---|---|---|---|
| 148, better than 80% at Level 6 | 8, better than 66% at Level 6 | 5 | |
| 368, better than 99% at Level 8 | 5, better than 37% at Level 8 | 6 | |
| tysduwfeugdeLevel 4Steam profile of tysduwfeugde (opens in a new tab) | 61, better than 50% at Level 4 | 1, better than 28% at Level 4 | 3 |
| kamszitLevel 1Steam profile of kamszit (opens in a new tab) | 5, better than 29% at Level 1 | 0, better than 1% at Level 1 | 1 |
| 125, better than 80% at Level 4 | 10, better than 85% at Level 4 | 10 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.