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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team__Psyhosis_13 | ||||||||
| 27 | 14 | 5 | +13 | 119 | 1.73 | |||
| 21 | 17 | 5 | +4 | 87 | 1.20 | |||
| Romkilles–Steam profile of Romkilles (opens in a new tab) | 15 | 13 | 4 | +2 | 78 | 1.03 | ||
| 13 | 12 | 7 | +1 | 59, better than 10% at Level 3 | 0.91, better than 57% at Level 3 | |||
| 10 | 17 | 9 | -7 | 60 | 0.73 | |||
| team_nekitje10 | ||||||||
| 23 | 16 | 5 | +7 | 111, better than 99% at Level 4 | 1.29, better than 97% at Level 4 | |||
| 14 | 16 | 3 | -2 | 60, better than 4% at Level 4 | 0.98, better than 58% at Level 4 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team__Psyhosis_13 | |||
| 16 | 3 | 5 | |
| 42 | 3 | 4 | |
| Romkilles–Steam profile of Romkilles (opens in a new tab) | 4 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 18 |
| 18 |
| 2 |
| 0 |
| 88, better than 96% at Level 3 |
| 0.98, better than 78% at Level 3 |
| Sem1on_11–Steam profile of Sem1on_11 (opens in a new tab) | 8 | 16 | 4 | -8 | 51 | 0.54 |
|---|
| Tatarin8972Level 2Steam profile of Tatarin8972 (opens in a new tab) | 10 | 20 | 3 | -10 | 54, better than 6% at Level 2 | 0.52, better than 1% at Level 2 |
|---|
| 3 |
| 273, better than 99% at Level 3 | 6, better than 72% at Level 3 | 10 |
| 56 | 2 | 4 |
| team_nekitje10 | |||
|---|---|---|---|
| 110, better than 83% at Level 4 | 10, better than 88% at Level 4 | 20 | |
| 46, better than 48% at Level 4 | 9, better than 84% at Level 4 | 12 | |
| nekitjeLevel 3Steam profile of nekitje (opens in a new tab) | 8, better than 24% at Level 3 | 9, better than 88% at Level 3 | 12 |
| Sem1on_11–Steam profile of Sem1on_11 (opens in a new tab) | 103 | 1 | 5 |
| Tatarin8972Level 2Steam profile of Tatarin8972 (opens in a new tab) | 102, better than 84% at Level 2 | 2, better than 40% at Level 2 | 4 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Share of 1v1 situations you won.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.