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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_chai1hana13 | ||||||||
| 21 | 11 | 5 | +10 | 80, better than 52% at Level 6 | 1.50, better than 99% at Level 6 | |||
| 19 | 14 | 5 | +5 | 89, better than 81% at Level 10 | 1.20, better than 86% at Level 10 | |||
| 18 | 13 | 10 | +5 | 88, better than 83% at Level 6 | 1.18, better than 91% at Level 6 | |||
| 14 | 13 | 11 | +1 | 85, better than 69% at Level 8 | 0.97, better than 36% at Level 8 | |||
| 14 | 14 | 8 | 0 | 76, better than 68% at Level 3 | 0.91, better than 58% at Level 3 | |||
| team_ryxe119 | ||||||||
| 19 | 17 | 6 | +2 | 92, better than 91% at Level 8 | 1.09, better than 74% at Level 8 | |||
| 14 | 18 | 2 | -4 | 73, better than 25% at Level 5 | 0.79, better than 4% at Level 5 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_chai1hana13 | |||
| 26, better than 22% at Level 6 | 13, better than 93% at Level 6 | 10 | |
| 107, better than 49% at Level 10 | 13, better than 87% at Level 10 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 19 |
| 10 |
| -6 |
| 86, better than 77% at Level 7 |
| 0.74, better than 1% at Level 7 |
| 10 | 16 | 2 | -6 | 38, better than 1% at Level 6 | 0.71, better than 1% at Level 6 |
| 9 | 16 | 4 | -7 | 56, better than 1% at Level 7 | 0.62, better than 1% at Level 7 |
| 12 |
| 433, better than 99% at Level 6 | 1, better than 20% at Level 6 | 8 |
| 139, better than 75% at Level 8 | 9, better than 71% at Level 8 | 6 |
| 165, better than 94% at Level 3 | 4, better than 59% at Level 3 | 1 |
| team_ryxe119 | |||
|---|---|---|---|
| 44, better than 24% at Level 8 | 5, better than 40% at Level 8 | 7 | |
| 109, better than 72% at Level 5 | 1, better than 23% at Level 5 | 7 | |
| 381, better than 99% at Level 7 | 6, better than 52% at Level 7 | 13 | |
| 0, better than 1% at Level 6 | 2, better than 26% at Level 6 | 8 | |
| 176, better than 91% at Level 7 | 4, better than 37% at Level 7 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.