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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Diionzzy10 | ||||||||
| 23 | 17 | 6 | +6 | 100 | 1.45 | |||
| 18 | 15 | 8 | +3 | 89, better than 87% at Level 7 | 1.14, better than 87% at Level 7 | |||
| 17 | 18 | 1 | -1 | 68, better than 7% at Level 6 | 0.95, better than 30% at Level 6 | |||
| 15 | 21 | 4 | -6 | 70, better than 6% at Level 8 | 0.84, better than 5% at Level 8 | |||
| 11 | 17 | 8 | -6 | 85, better than 74% at Level 7 | 0.69, better than 1% at Level 7 | |||
| team__Xr9kkk13 | ||||||||
| 25 | 14 | 5 | +11 | 97, better than 96% at Level 9 | 1.51, better than 99% at Level 9 | |||
| 17 | 14 | 7 | +3 | 86, better than 72% at Level 8 | 1.16, better than 83% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Diionzzy10 | |||
| 107 | 10 | 10 | |
| 109, better than 61% at Level 7 | 22, better than 99% at Level 7 | 22 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 15 |
| 17 |
| 3 |
| -2 |
| 67, better than 8% at Level 5 |
| 0.86, better than 13% at Level 5 |
| RuchaczOdiasLevel 7Steam profile of RuchaczOdias (opens in a new tab) | 12 | 14 | 6 | -2 | 64, better than 1% at Level 7 | 0.81, better than 2% at Level 7 |
|---|
| 12 | 20 | 7 | -8 | 64 | 0.57 |
| 90, better than 55% at Level 6 |
| 1, better than 20% at Level 6 |
| 6 |
| 91, better than 46% at Level 8 | 4, better than 32% at Level 8 | 11 |
| 103, better than 58% at Level 7 | 6, better than 50% at Level 7 | 11 |
| team__Xr9kkk13 | |||
|---|---|---|---|
| 220, better than 94% at Level 9 | 11, better than 77% at Level 9 | 15 | |
| 86, better than 44% at Level 8 | 0, better than 1% at Level 8 | 5 | |
| 115, better than 72% at Level 5 | 4, better than 43% at Level 5 | 6 | |
| RuchaczOdiasLevel 7Steam profile of RuchaczOdias (opens in a new tab) | 3, better than 11% at Level 7 | 5, better than 42% at Level 7 | 6 |
| 111 | 5 | 5 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.