Loading match
Loading match
Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Srobo236 | ||||||||
| 17 | 13 | 3 | +4 | 80, better than 46% at Level 9 | 1.28, better than 95% at Level 9 | |||
| 13 | 15 | 2 | -2 | 71, better than 8% at Level 8 | 0.90, better than 14% at Level 8 | |||
| 10 | 16 | 5 | -6 | 70, better than 29% at Level 3 | 0.69, better than 8% at Level 3 | |||
| 9 | 17 | 7 | -8 | 73 | 0.60 | |||
| 9 | 16 | 3 | -7 | 47 | 0.59 | |||
| team_-THE-Machine13 | ||||||||
| 25 | 9 | 3 | +16 | 110, better than 97% at Level 9 | 1.96, better than 99% at Level 9 | |||
| 17 | 10 | 7 | +7 | 101, better than 98% at Level 8 | 1.38, better than 98% at Level 8 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Srobo236 | |||
| 77, better than 42% at Level 9 | 9, better than 72% at Level 9 | 13 | |
| 80, better than 48% at Level 8 | 16 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 13 |
| 11 |
| 2 |
| +2 |
| 61, better than 3% at Level 4 |
| 1.28, better than 96% at Level 4 |
| 15 | 15 | 4 | 0 | 98, better than 96% at Level 9 | 1.01, better than 43% at Level 9 |
| MRyarikPROFLevel 2Steam profile of MRyarikPROF (opens in a new tab) | 5 | 13 | 7 | -8 | 54, better than 11% at Level 2 | 0.48, better than 1% at Level 2 |
|---|
| 17 |
| 0, better than 1% at Level 3 | 5, better than 70% at Level 3 | 4 |
| 7 | 0 | 1 |
| 0 | 5 | 6 |
| team_-THE-Machine13 | |||
|---|---|---|---|
| 77, better than 42% at Level 9 | 2, better than 17% at Level 9 | 4 | |
| 103, better than 64% at Level 8 | 15, better than 97% at Level 8 | 10 | |
| 27, better than 35% at Level 4 | 6, better than 70% at Level 4 | 8 | |
| 268, better than 99% at Level 9 | 10, better than 79% at Level 9 | 10 | |
| MRyarikPROFLevel 2Steam profile of MRyarikPROF (opens in a new tab) | 68, better than 67% at Level 2 | 3, better than 52% at Level 2 | 9 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Of the rounds where you took part in the first duel, how often you won it.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.