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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_nelsi7213 | ||||||||
| 21 | 16 | 7 | +5 | 89, better than 94% at Level 4 | 1.34, better than 99% at Level 4 | |||
| 18 | 14 | 6 | +4 | 85 | 1.25 | |||
| 16 | 14 | 4 | +2 | 71, better than 38% at Level 3 | 1.08, better than 90% at Level 3 | |||
| 16 | 19 | 10 | -3 | 79, better than 55% at Level 5 | 0.90, better than 24% at Level 5 | |||
| 13 | 15 | 4 | -2 | 75, better than 37% at Level 4 | 0.81, better than 12% at Level 4 | |||
| team_Ghost_Dima10 | ||||||||
| 24 | 16 | 4 | +8 | 104 | 1.47 | |||
| 26 | 17 | 4 | +9 | 104 | 1.44 | |||
| 11 | 17 | 5 | ||||||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_nelsi7213 | |||
| 33, better than 36% at Level 4 | 1, better than 28% at Level 4 | 4 | |
| 41 | 13 | 12 | |
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| -6 |
| 70 |
| 0.79 |
| Nonochex–Steam profile of Nonochex (opens in a new tab) | 9 | 16 | 2 | -7 | 48 | 0.60 |
|---|
| Ghost_DimaLevel 4Steam profile of Ghost_Dima (opens in a new tab) | 8 | 18 | 5 | -10 | 52, better than 1% at Level 4 | 0.49, better than 1% at Level 4 |
|---|
| 57, better than 48% at Level 3 |
| 0, better than 1% at Level 3 |
| 1 |
| 53, better than 39% at Level 5 | 5, better than 50% at Level 5 | 10 |
| 225, better than 99% at Level 4 | 7, better than 71% at Level 4 | 10 |
| team_Ghost_Dima10 | |||
|---|---|---|---|
| 135 | 7 | 20 | |
| 56 | 7 | 4 | |
| 26 | 10 | 5 | |
| Nonochex–Steam profile of Nonochex (opens in a new tab) | 9 | 12 | 8 |
| Ghost_DimaLevel 4Steam profile of Ghost_Dima (opens in a new tab) | 24, better than 31% at Level 4 | 0, better than 1% at Level 4 | 2 |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Enemies blinded by your flashbangs each round.