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Triangles compare each player with the typical player at their own rank, for this one match. Select a name to see their full comparison.
| Player | K | D | A | +/- | ADR | Rating | ||
|---|---|---|---|---|---|---|---|---|
| team_Nolyie5 | ||||||||
| 15 | 16 | 3 | -1 | 96, better than 93% at Level 10 | 0.98, better than 27% at Level 10 | |||
| 12 | 14 | 2 | -2 | 63, better than 1% at Level 9 | 0.90, better than 12% at Level 9 | |||
| 8 | 17 | 1 | -9 | 50, better than 1% at Level 7 | 0.51, better than 1% at Level 7 | |||
| 7 | 16 | 2 | -9 | 50, better than 1% at Level 9 | 0.48, better than 1% at Level 9 | |||
| 8 | 16 | 7 | -8 | 76, better than 26% at Level 8 | 0.46, better than 1% at Level 8 | |||
| team_putnaammM13 | ||||||||
| 24 | 12 | 6 | +12 | 124, better than 99% at Level 8 | 1.77, better than 99% at Level 8 | |||
| 14 | 8 | 5 | +6 | 85, better than 69% at Level 10 | 1.20, better than 90% at Level 10 | |||
| Player | Util dmg | Flashed | Thrown |
|---|---|---|---|
| team_Nolyie5 | |||
| 20, better than 11% at Level 10 | 7, better than 60% at Level 10 | 9 | |
| 1, better than 5% at Level 9 | 17 | ||
FACEIT's API only has match totals, so there's no round-by-round timeline or aim stats for FACEIT matches.
One match swings a lot, so treat this as a snapshot.
| 14 |
| 10 |
| 4 |
| +4 |
| 85, better than 67% at Level 9 |
| 1.17, better than 86% at Level 9 |
| 13 | 11 | 4 | +2 | 80, better than 45% at Level 8 | 1.11, better than 80% at Level 8 |
| 13 | 10 | 7 | +3 | 84, better than 62% at Level 9 | 1.03, better than 47% at Level 9 |
| 18 |
| 123, better than 83% at Level 7 | 1, better than 19% at Level 7 | 9 |
| 0, better than 1% at Level 9 | 15, better than 98% at Level 9 | 15 |
| 89, better than 59% at Level 8 | 4, better than 40% at Level 8 | 11 |
| team_putnaammM13 | |||
|---|---|---|---|
| 143, better than 88% at Level 8 | 13, better than 96% at Level 8 | 17 | |
| 107, better than 63% at Level 10 | 7, better than 60% at Level 10 | 10 | |
| 114, better than 71% at Level 9 | 0, better than 1% at Level 9 | 2 | |
| 126, better than 81% at Level 8 | 2, better than 23% at Level 8 | 8 | |
| 151, better than 89% at Level 9 | 0, better than 1% at Level 9 | 3 | |
HLTV 1.0 formula: kills, survival and multi-kills per round. 1.00 is roughly average.
Kills divided by deaths.
Average damage dealt to enemies each round.
Average kills each round.
Share of your kills that were headshots.
Share of rounds where you were in the first duel.
Damage from HE grenades and molotovs each round.
Share of your flashbangs that blinded at least one enemy.
Enemies blinded by your flashbangs each round.